DDR PlayStation 3 supports Move
Out later this year.
DanceDanceRevolution on PlayStation 3 will support Sony's motion controller, Move, Konami has confirmed.
"For the first time in the history of the franchise, DanceDanceRevolution PS3 will feature a truly interactive dance experience via PlayStation Move as it challenges players to use both their hands and feet simultaneously - providing the most rhythmic and realistic dancing experience yet on PlayStation 3!" reads an excitable press release.
"Additionally, compatibility with the PlayStation EYE allows players to take pictures of their room and add dance club components to transport their home into a virtual club." Banging.
The game, due out later this year, will come with 25 new original songs by Konami's in-house artists, as well as 25 "famous" licensed tracks.
Konami will show the game to the public for the first time at a community event at the Royal-T Café, Los Angeles, on Thursday, 12 August.
The Japanese publisher also has upcoming Kinect title DanceMasters and a new Wii DDR game in the works.
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Comments (22) Latest comment 2 years ago
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Brilliant.
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I did catch a go on Para Para Paradise a while back though, so I'm not totally averse to the idea. I was rubbish but it was good fun.
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What would be the point using Kinect in a game that uses a dance mat anyway? There is no point shoehorning the controls in just for the sake of it. As the article mentions Konami have another dance game with Kinect support.
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I expect most music games which try and hop on this bandwagon will suffer a similar fate.
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Whatever they are using move for could probably be achieved with kinect, in particular the camera stuff, regardless of any other games they have in development. My point is it appears to be easy to include an established wii control scheme onto the ps3, which doesnt appear to be the case with kinect.
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I agree but thats not always a good thing! It's clear that Move can easily be tacked on to existing games, while Kinect is better used in games built around it. At least it forces designers to think more about how to use it rather than the some of the poorer uses for motion control added just because they can.
In this case it would be a lot of extra work that doesn't really add to the experience when you can get full motion dance games that do support it far more effectively.
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Even if I find nothing better to do
Don't feel like dancin', dancin'
Why'd you break it down when I'm not in the mood?
Don't feel like dancin', dancin'
Rather be on my PC with a mouse, playin' Starcraft II-ooh-ooh
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re 'At least it forces designers to think more about how to use it rather than the some of the poorer uses for motion control added just because they can.'
This is true. However, the problem MS have is that peripherals live or die on the titles that are available for them, and thus far Kinect titles seem pretty thin on the ground, and the stuff that has been announced is largely quite niche - i.e. party/casual games.
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For the un-pes-initiated
http://www.youtube.com/watch?v=naj_mVOb7...
see what I mean.
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Wow, Dance Masters finally got a mention on Eurogamer after its E3 showing nearly two months ago!
[link url=http://www.youtube.com/watch?v=mUz3G8W7fxQ
]http://www.youtube.com/watch?v=mUz3G8W7fxQ
[/link]
Although looking at the other comments, it looks like absolutely nobody bothered to read that bottom line (apart from dfua, who got negged for it, wtf?).