Acti: IW "will rise from the ashes"
Publisher promises to leave developer alone.
Modern Warfare developer Infinity Ward will "rise from the ashes" after the high-profile exodus that followed the sacking of Vince Zampella and Jason West, publisher Activision has predicted.
Activision's Worldwide Studios boss Dave Stohl promised the gargantuan publisher will leave Infinty Ward alone as it rebuilds.
Activision is "supporting Infinity Ward in that rebuilding process, [but] I use the term 'support' because as much as possible we don't want to tamper with that group of people," Stohl told Develop.
"We want Infinity Ward to be Infinity Ward. It's a very specific culture."
Apparently, recruiting to replace the staff members who left over the last five months – some of whom have joined West and Zampella at Respawn Entertainment – hasn't been a problem.
And those who decided not to leave are grabbing the opportunity to shine with both hands, according to Activision.
"I'm not going to sit here and say no good talent left the studio, because obviously a lot of good talent did.
"But a lot of people who are really passionate about their job are still there.
"I'm one hundred per cent confident that the studio will come back to what it was, especially considering all the talent we're seeing rising through and also being recruited.
"There's a development philosophy that remains intact, and the studio is attracting amazing new talent. Ultimately, Infinity Ward will rise from the ashes."
Perhaps unsurprisingly for a developer that suffered the loss of a third of its staff, Infinity Ward is yet to unveil its next game.
Will it be Modern Warfare 3?
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Comments (37) Latest comment 7 months ago
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and i believe him. they'll leave them alone until about 2-3 months after the game went on sale, and then fire everybody that asks for a bonus.
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Since when is a company a culture?
A company is a group of people and just like favourite bands from the past decades, one person leaving can change everything. Sometimes for the better, sometimes for the worse. But there's an odd chemistry in a group of creative people that an IP or Company name simply doesn't posses.
I wish them all (everyone involved) the best of luck of course, but it seems wrong to use the past in describing the future and calling that a culture.
Edit: Thanks sneetch for answering my question below. Seems I may have cut a few corners to hastily in my reply here.
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And as soon as it rebuilds, all bets are off.
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"Please don't hate us gamers, we won't do it again ... don't boycott our products ... please think of the shareholders!"
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If they fucked about with the company with its founder members heading up the operation, what shinanigans are they going to get up to with puppets in charge?
Also pretty odd admitting that they reduced the company to a pile of ashes...
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For example, the whole idea behind challenges and perks is maybe not entirely new, but COD4: Modern Warfare was the first to execute it in such a polished and expansive way. And now you see these things incorporated in a whole lot of other games. Even other genres. Just look at Blur, it has a similar system with it's challenges and mods.
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Damage is done now and the annual release of the same game with new skins will not be a recipe for future success.
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Here's hoping for some good old WW2 games from respawn entertainment soon
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I believe that lawsuit filed against Acti by IW is still ongoing, yes? Notice how everything seems to have gone quiet on that front. No mention of whether the bonuses have now been paid, or if they are still tied to the delivery of MW3, or anything at all. And no mention that the new head of IW is just a puppet manager put in place by Kotick to ensure compliance.
It was Kotick that said he wants to develop a culture of fear and subservience among his developers. Based on the whole IW saga, I'd say he meant what he said.
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If that's the case, they're not just replacing people at a developer, they're practically creating a new one from scratch.
@darkmorgado : It's hard to say. There might be a lengthy series of legal letters going back and forth between each side of the lawsuit.
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"We want Infinity Ward to be Infinity Ward. It's a very specific culture."
Since when is a company a culture?
A company is a group of people and just like favourite bands from the past decades, one person leaving can change everything. Sometimes for the better, sometimes for the worse. But there's an odd chemistry in a group of creative people that an IP or Company name simply doesn't posses.
Yep, that's called the organisational culture: a company isn't a culture but a company has a culture. It's defined by the way things are done; the attitudes, history and experiences of the people in it and so on. It can be fragile or quite durable. I've worked in companies with vastly different cultures over the years, some incredibly negative ones, others very energetic and positive.
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But as said before, I do hope for the very "real" people that work there (or have been involved) that they all can go on doing what they do so well.
Edit: typos and grammar.
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Everyone with half a brain already knows IW is now Respawn...
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oh. I thought devs stock was disposable before, if we were ever to listen to them.
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But that's all they'll achieve. We're never going to see another jump in the series like we did with MW2, and eventually people will tire of Activision's production line approach to development and move on to another series.
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Basically it's a game that feels so very clearly as if is one the developers didn't want to make. And the probably didn't.
It's basically as if Michael Bay got hold of the Jason Bourne franchise.
MW was brilliant, MW2 was not, frankly.
I can't wait to see what respawn achieve though.
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@sneetch thanks for that answer, I really hadn't considered that. For a creative company it's probably not much different than any other company. Still, I find it odd to refer to company culture in the whole context of what happened, specifically because it seems that the co-operate side of things (the culture as you describe it?) caused all the troubles.
But as said before, I do hope for the very "real" people that work there (or have been involved) that they all can go on doing what they do so well.
To be honest, after all that has happened in Infinity Ward in the last year or so I'd say their culture has been seriously (possibly irreparably) damaged already. I'd say that in Infinity Ward at least Bobby Kotick has got the culture of "skepticism, pessimism, and fear" that he reportedly wanted.
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"A culture is also something you can grow, in a lab - in that context, often referred to as a culture of germs."
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http://en .wikipedia.org/wiki/The_Goose_T...
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