Red Dead anti-griefing patch released
Redemption for law abiders.
Rockstar has trotted out a patch to tackle griefing in Red Dead Redemption multiplayer.
While in Free Roam, anyone that achieves a kill streak of six or more will now become a Public Enemy and be stamped with a $1000 bounty. And if you're killed three times within 80 seconds of respawning, you'll be given the option to spawn at another location on the map.
Alongside those inventive counter-measures are a handful of general fixes.
Shoulder buttons can be swapped around, games can be saved with cheats activated and you can now have two horses - one to ride and one on follow. Also, thankfully, sliding doors no longer attach to the heads of bandana wearers, and drunken stupors are no longer accidentally permanent.
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Comments (9) Latest comment 2 years ago
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Is there a fix for this in real life?
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Sure I'll shoot someone as I ride past, but I won't then circle the area on purpose looking for them to respawn. Unless they've been doing it to me. As soon as I can break the cycle and take them out, it's their turn to get hassle for a few goes, then off into the sunset I go.
Guess it won't matter now with this patch though, easy enough to scarper off after three deaths. Just annoying!
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CAN'T WE ALL JUST GET ALONG???
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Started out playing it that way, leaving other people to their own devices (and still try to leave others alone when in posse with my mates), but if nearly every other player seems intent on shooting you, may as well get them first, and not have to worry about the griefers.
Clearly I'm the bad man here. I repent! I REPENT!
*hangs up his six shooters*
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I doubt this patch will make much difference to our particular problem. The cunts will still try and spoil it for us!
Oh well its only one achievement.