Digital Foundry Game Articles
| Title | Date | |||
|---|---|---|---|---|
| 1. |
Face-Off: Assassin's Creed II
Article
by Richard Leadbetter
|
|
Splitting heirs. | 19/11/2009 |
| 2. |
Tech Comparison: Modern Warfare 2 PC
Article
by Richard Leadbetter
|
|
Dedicated service. | 16/11/2009 |
| 3. |
In Theory: Nintendo DS2 vs. Sony PSP2
Article
by Richard Leadbetter
|
|
Insider info and extrapolated specifications for the next round of the handheld war. | 14/11/2009 |
| 4. |
Face-Off: Modern Warfare 2
Article
by Richard Leadbetter
|
|
Extensive analysis of the PS3 and Xbox 360 versions. | 12/11/2009 |
| 5. |
Call of Duty Wii: Not so Modern Warfare?
Blog entry
by Richard Leadbetter
|
|
Digital Foundry analysis, comparison vids. | 11/11/2009 |
| 6. |
Insomniac: 60FPS no more
Article
by Richard Leadbetter
|
|
Is frame-rate really that important? | 07/11/2009 |
| 7. |
Face-Off: Borderlands
Article
by Richard Leadbetter
|
|
Skag binge. | 05/11/2009 |
| 8. |
GTAIV time-lapse video: 15 days in Liberty City
Blog entry
by Richard Leadbetter
|
|
Time-lapse video of Rockstar's Big Apple. | 04/11/2009 |
| 9. |
God of War III demo performance analysis
Blog entry
by Richard Leadbetter
|
|
Digital Foundry tears it limb from limb. | 01/11/2009 |
| 10. |
Tech Evolution: Forza Motorsport 3
Article
by Richard Leadbetter
|
|
Forza old vs. Forza new vs. Gran Turismo. | 01/11/2009 |
| 11. |
Left 4 Dead 2 demo performance analysis
Blog entry
by Richard Leadbetter
|
|
Digital Foundry tests the end of the world. | 29/10/2009 |
| 12. |
Face-Off: Ninja Gaiden 2 vs. Sigma 2
Article
by Richard Leadbetter
|
|
One game. Two platform exclusives. Which is better? | 24/10/2009 |
| 13. |
DF: Blu-ray makes no sense for Xbox 360
Blog entry
by Richard Leadbetter
|
|
Digital Foundry considers tech implications. | 22/10/2009 |
| 14. |
Uncharted 2: Mastering the Cell
Blog entry
by Richard Leadbetter
|
|
Digital Foundry explores the bonus material. | 19/10/2009 |
| 15. |
Tech Analysis: Halo 3: ODST
Article
by Richard Leadbetter
|
|
Bungie's latest deconstructed, and what it means for Halo: Reach. | 16/10/2009 |
| 16. |
New CryEngine vid shows next-gen vision
Blog entry
by Richard Leadbetter
|
|
Digital Foundry analyses high-def version. | 15/10/2009 |
| 17. |
Bayonetta: PS3/360 demo showdown
Blog entry
by Richard Leadbetter
|
|
Digital Foundry dares to compare. | 12/10/2009 |
| 18. |
The MAG Factor
Article
by Richard Leadbetter
|
|
The tech challenges behind the first 256-player console action game. | 10/10/2009 |
| 19. |
Tech Analysis: Forza 3 Demo
Blog entry
by Richard Leadbetter
|
|
Digital Foundry takes a closer look. | 06/10/2009 |
| 20. |
Tekken 6 PS3/360: The resolution game
Blog entry
by Richard Leadbetter
|
|
04/10/2009 | |
| 21. |
Not so High Definition
Article
by Richard Leadbetter
|
|
Tekken 6 and the sub-HD phenomenon. | 03/10/2009 |
| 22. |
Tech Analysis: Uncharted 2
Article
by Richard Leadbetter
|
|
DF humbled by Naughty Dog's coding power. | 18/09/2009 |
| 23. |
Gran Turismo PSP shines in 60FPS video
Blog entry
by Richard Leadbetter
|
|
Digital Foundry pumps up the frames. | 14/09/2009 |
| 24. |
Slick performance in new Forza 3 vid
Blog entry
by Richard Leadbetter
|
|
Game gold, demo coming 24th September. | 12/09/2009 |
| 25. |
Tech Interview: Trials HD
Interview
by Richard Leadbetter
|
|
Sebastian Aaltonen and Antti Ilvessuo discuss the technology behind this year's top XBLA game. | 12/09/2009 |
| 26. |
Tech Comparison: Red Faction Guerrilla PC
Article
by Richard Leadbetter
|
|
Mission to Mars. | 11/09/2009 |
| 27. |
In Theory: How PS3 can own 3D gaming
Article
by Richard Leadbetter
|
|
Much more than a quirky side project. | 10/09/2009 |
| 28. |
Polyphony confirms GT5 head-tracking
Blog entry
by Richard Leadbetter
|
|
You can see which way they're heading. | 09/09/2009 |
| 29. |
Console Gaming: The Lag Factor
Article
by Richard Leadbetter
|
|
Getting to grips with in-game latency, with help from Infinity Ward and friends. | 05/09/2009 |
| 30. |
Hardware Test: PS3 Slim
Article
by Richard Leadbetter
|
|
Smaller, cooler, cheaper, faster, better. | 02/09/2009 |
| 31. |
Wolfenstein: End of the road for idTech 4?
Blog entry
by Richard Leadbetter
|
|
Digital Foundry analyses Raven's latest. | 31/08/2009 |
| 32. |
System Failure: Why PS3 and 360 drop dead for the same reasons
Article
by Richard Leadbetter
|
|
Digital Foundry meets the man who fixes your consoles. | 29/08/2009 |
| 33. |
DiRT 2 demo: PS3/Xbox 360 performance showdown
Article
by Richard Leadbetter
|
|
Digital Foundry does its thing. | 28/08/2009 |
| 34. |
Ghostbusters PS3 patch doesn't deliver 720p
Blog entry
by Richard Leadbetter
|
|
But PS3 image quality gets a useful boost. | 27/08/2009 |
| 35. |
Mass Effect 2 tech upgrades impress
Blog entry
by Richard Leadbetter
|
|
Digital Foundry pokes around at gamescom. | 24/08/2009 |
| 36. |
Digital Foundry vs. Project Natal
Article
by Richard Leadbetter
|
|
In-depth, no-holds-barred hands-on analysis of the Next Big Thing in gaming. | 22/08/2009 |
| 37. |
GT5 damage model lacks impact
Blog entry
by Richard Leadbetter
|
|
gamescom show-floor report. | 20/08/2009 |
| 38. |
PS3 Slim loses Linux, gains HDTV linkage
Blog entry
by Richard Leadbetter
|
|
Digital Foundry explores the tech. | 19/08/2009 |
| 39. |
Tech Analysis: Alan Wake trailer
Blog entry
by Richard Leadbetter
|
|
18/08/2009 | |
| 40. |
Stunning CryEngine 3 tools revealed at GDC Europe
Blog entry
by Richard Leadbetter
|
|
18/08/2009 | |
| 41. |
Tech Comparison: Resident Evil 5 PC
Article
by Richard Leadbetter
|
|
Breathing new life into the undead? | 17/08/2009 |
| 42. |
Fallout 3 time-lapse video special
Blog entry
by Richard Leadbetter
|
|
DF mucks around in the Wasteland. | 16/08/2009 |
| 43. |
Media Manipulation: the "Bullshot" phenomenon
Article
by Richard Leadbetter
|
|
How game-makers are embellishing promo screens and vids, and why it has to stop. | 15/08/2009 |
| 44. |
PSPgo: New firmware, new connections
Blog entry
by Richard Leadbetter
|
|
You can bin your old cables, it seems. | 13/08/2009 |
| 45. |
Carmack talks next gen consoles... and beyond
Blog entry
by Richard Leadbetter
|
|
What id software anticipates from the new hardware and how the next gen may be the last as we know it. | 10/08/2009 |
| 46. |
Batman: Arkham Asylum - PS3/Xbox 360 Demo Showdown
Blog entry
by Richard Leadbetter
|
|
It's what you display that defines you. | 08/08/2009 |
| 47. |
Tech Retrospective: Super Stardust HD
Article
by Richard Leadbetter
|
|
The behind-the-scenes story of PlayStation 3's first great shooter. | 08/08/2009 |
| 48. |
Frame Rate Analysis 101: New tools, more data
Blog entry
by Richard Leadbetter
|
|
05/08/2009 | |
| 49. |
Sacred 2: The 1080p/Tech Interview
Blog entry
by Richard Leadbetter
|
|
On working in 'Full HD' on PS3 and 360. | 04/08/2009 |
| 50. |
Xbox 360 summer dashboard update
Hands On
by Richard Leadbetter
|
|
All the hidden bonuses in the new upgrade revealed. | 03/08/2009 |





