Eurogamer.net • Interviews Previews
Thursday, 18 January 2018
Thursday, 11 January 2018
Monday, 8 January 2018
Friday, 22 December 2017
Hisashi Nogami on updates, the plaza and what exactly those jellyfish are doing.
Monday, 18 December 2017
Friday, 15 December 2017
'The more players say let's make it a little easier the more I want to make it a difficult game!'
Thursday, 14 December 2017
"We don't yet understand enough of what the actual risks are."
Friday, 1 December 2017
See our friends, see the sights, feel alt-right.
Friday, 24 November 2017
Naoki Yoshida on the past, present and future of Final Fantasy 14.
Wednesday, 22 November 2017
Saturday, 4 November 2017
Hell, it's about time.
Wednesday, 1 November 2017
Tuesday, 31 October 2017
"Right now the two builds are on slightly different road maps."
"Would you ask this question to a film director, or to a writer? Would you?"
Sunday, 29 October 2017
How Bungie's engine evolved for the sequel, and why the game runs so well on PC.
Monday, 23 October 2017
And a little something about Samba de Amigo on Switch.
Sunday, 15 October 2017
From the archive: From street racing to the Nürburgring, how Polyphony's Kazunori Yamauchi came to define driving.
Wednesday, 11 October 2017
Hajime Tabata poured his life into getting the JRPG out last year - but he's not done just yet.
Thursday, 5 October 2017
Wednesday, 4 October 2017
Tuesday, 3 October 2017
Thursday, 28 September 2017
Brode and Chu talk adventures, cross-platform play and consoles.
Tuesday, 26 September 2017
Tommy Refenes on mobiles, meat and the studio's future without Ed McMillen.
Monday, 25 September 2017
"It's frankly complicated."
Sunday, 24 September 2017
Monday, 11 September 2017
"It would be the worst scam in the world."
Friday, 8 September 2017
Thursday, 7 September 2017
Thursday, 31 August 2017
Jordan Vogt-Roberts on his aims for the film - and a look at his new Destiny commercial.
Tuesday, 29 August 2017
Plus: even more games for Switch, that long-awaited new IP, and poker.
Friday, 25 August 2017
Thursday, 24 August 2017
Wednesday, 23 August 2017
Mike Ybarra on X's launch line-up, the fate of Crackdown and much more.
Friday, 11 August 2017
'I've had a very polarising personality in the 25 years I've been doing this.'
Tuesday, 1 August 2017
Wednesday, 26 July 2017
On future maps, vehicles, weapons and much more.