Eurogamer.net • Interviews Opinion
Tuesday, 2 February 2016
Wednesday, 20 January 2016
"With the end of this story it will be really hard to do a sequel."
Friday, 8 January 2016
Bertie meets Kustom Kontrollerz.
Friday, 18 December 2015
Alex Evans on turning players into developers, and the possibility of micro-publishing.
Friday, 11 December 2015
Tuesday, 8 December 2015
Set your expectations for a quieter - but more surprising - second year.
Saturday, 5 December 2015
Thursday, 3 December 2015
Was it a surprise? "Yes and No."
Sunday, 29 November 2015
The Chronicles of Tetsuya Takahashi.
Friday, 20 November 2015
'There's no way I can tell you we're not confident at all! God knows what kind of article you'd put out then!'
Sunday, 15 November 2015
Thursday, 12 November 2015
Microsoft on how it levelled up its console.
Hare reveals all in our exclusive interview.
Friday, 30 October 2015
Dissecting PlayStation's Paris Games Week conference.
Thursday, 29 October 2015
Why Square Enix revived a cult classic, and what to expect from the sequel.
Sunday, 18 October 2015
Bluepoint Games discusses PS4's finest remaster with Digital Foundry.
Saturday, 17 October 2015
Sunday, 4 October 2015
And how Shenmue 3 won't be the final chapter in Ryo's tale.
Wednesday, 30 September 2015
The big interview: PlayStation VR, PS4's Christmas line-up and the challenges facing consoles.
Monday, 21 September 2015
We catch up with the impressive no-fantasy role-playing game.
Friday, 18 September 2015
Promises a clot of content. Full details of what to expect in From Software's expansion.
Wednesday, 16 September 2015
On Vive, pricing, Xbox One game streaming, hardware revisions and more.
Saturday, 12 September 2015
Digital Foundry talks in depth with The Coalition on the ambitious remake and what to expect from the DX12 PC version.
Friday, 4 September 2015
The Metal Gear director tries to say something about nakedness, but fluffs his lines.
Saturday, 29 August 2015
"It's a rare opportunity to do it when everything is going really well."
Sunday, 23 August 2015
Thursday, 13 August 2015
Tuesday, 11 August 2015
"Some of the communication about that has been muddled a little bit."
Friday, 24 July 2015
"We need a laptop. We can't do this."
And making sushi with Tsubasa Sakaguchi.
Friday, 3 July 2015
Wednesday, 1 July 2015
"I didn't sign up for this."
Friday, 26 June 2015
And "the morning after" that press conference.
Wednesday, 17 June 2015
A new Metroid and a new Animal Crossing should have kept the faithful happy, but instead they're up in arms.
Thursday, 11 June 2015
Will Phil Spencer try to save Xbox One, or push for the cross-platform future?
Wednesday, 3 June 2015
And outspoken creator Adrian Chmielarz tells us about a brand new game.
Tuesday, 2 June 2015
"At this point the team is growing, not shrinking."