Eurogamer.net • Blogs Face-offs Interviews
Monday, 5 December 2016
Friday, 25 November 2016
Thursday, 24 November 2016
New zombie types, boss characters and the world explained.
Thursday, 17 November 2016
Creative Assembly on the future of its strategy series.
Tuesday, 15 November 2016
Smoother and more responsive.
Saturday, 12 November 2016
EA's cutting-edge engine delivers impressive upgrades on both titles.
Thursday, 10 November 2016
Fumito Ueda on the game that took him almost ten years to make.
The standard PS4 version has smoother performance overall.
Saturday, 5 November 2016
Tuesday, 1 November 2016
IO on Hitman's episodic approach, and where next for the series.
Thursday, 27 October 2016
Thursday, 13 October 2016
Tuesday, 11 October 2016
Friday, 30 September 2016
Sunday, 25 September 2016
Friday, 23 September 2016
Endless Space! Sega! Starbound! Forza! Lazarus! No Man's Sky!
Thursday, 22 September 2016
Answers from the creative director.
Some nice upgrades are marred by obvious technical issues.
Nightmares! Oddworld! Jalopy! Dishonored 2! Horizon: Zero Dawn!
Wednesday, 21 September 2016
"I always hate predicting the future."
Tuesday, 20 September 2016
The makers of Castlevania: Lords of Shadow hit back.
You really need to see these.
Sunday, 18 September 2016
Baffling frame-rate issues impact Capcom's latest PS4 and Xbox One remasters.
Tuesday, 13 September 2016
As he retires from his position as Blizzard's head writer.
Thursday, 8 September 2016
PSVR will be there, too!
Tuesday, 6 September 2016
Plus Titanfall 2, FIFA 17, and developer sessions on Torment's story and No Man's Sky's music.
Friday, 2 September 2016
Tuesday, 30 August 2016
Dawn of a new engine.
There's a developer session, too.
Friday, 26 August 2016
Thursday, 25 August 2016
Plus: Playable Battlefield 1, Horizon and Dawn of War 3.
Wednesday, 24 August 2016
"I'm glad the trend is the way it is."
Tuesday, 23 August 2016
And it's out today.