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UPDATE: PS4 and Xbox One compared in new frame-rate stress test.
Foliage is more abundant on PS4, but how much of an impact does it really make?
Frame-rate tests and tech analysis on Ubisoft's next big release.
UPDATE: Ubisoft recommends running offline to 'potentially improve frame-rate' but does it actually change anything?
From the archive: Digital Foundry's in-depth assessment of Sony's micro-console game streaming functionality.
Wednesday, 19 November 2014
Sunday, 16 November 2014
Saturday, 15 November 2014
Friday, 14 November 2014
Thursday, 13 November 2014
Can Nvidia deliver a 'Netflix for games' platform that really works?
Can entry-level enthusiast gaming hardware match the PlayStation 4 experience?
Wednesday, 12 November 2014
Tuesday, 11 November 2014
Digital Foundry's final assessment of 343 Industries' mammoth remastering effort.
Sunday, 9 November 2014
Saturday, 8 November 2014
Wednesday, 5 November 2014
UPDATE: New video and analysis added for each game in Microsoft's ambitious quad-title compilation.
Tuesday, 4 November 2014
Xbox One static at 1360x1080, while PS4 locks at full 1080p - but how's the frame-rate?
Monday, 3 November 2014
Xbox One campaign gameplay runs more smoothly than PlayStation 4.
Thursday, 30 October 2014
Tuesday, 28 October 2014
Thursday, 23 October 2014
Wednesday, 22 October 2014
Tuesday, 21 October 2014
Is an internet connection now mandatory for single-player games too?
Saturday, 18 October 2014
Can Sledgehammer hit the 60fps target?
Thursday, 16 October 2014
Not even an overclocked i7 and the fastest GPU on the planet can manage it.
Wednesday, 15 October 2014
Saturday, 11 October 2014
Friday, 3 October 2014
UPDATE: Video added comparing PS4 with the PC game running ultra textures.
Sunday, 28 September 2014
Saturday, 20 September 2014
Thursday, 18 September 2014
Thursday, 11 September 2014
Does the 1080p upgrade mean full technical parity with PS4?
Saturday, 6 September 2014
Impressions, analysis and discussion with Evolution Studios.
Friday, 5 September 2014
Plus Digital Foundry reports on some extraordinary hardware requirements.
Sunday, 31 August 2014
Saturday, 30 August 2014
Friday, 29 August 2014
The new eight-core Extreme Edition is the most powerful consumer-level CPU ever made.
Wednesday, 27 August 2014
Frank discussion with 4A Games about the new wave of consoles.