Eurogamer.net • Articles Opinion • Digital Foundry Saturday Soapbox
Thursday, 18 September 2014
Thursday, 11 September 2014
Saturday, 6 September 2014
Friday, 5 September 2014
Sunday, 31 August 2014
Saturday, 30 August 2014
To reach their full potential, games need to stop empowering the player and embrace the raw and personal.
Friday, 29 August 2014
Sunday, 24 August 2014
Tuesday, 19 August 2014
Full HD confirmed, but what about the locked 60fps?
Sunday, 17 August 2014
Saturday, 16 August 2014
Thursday, 14 August 2014
UPDATE: Blizzard says dual frame-rate issue is a bug - with a fix added to the day one patch.
Sunday, 10 August 2014
Saturday, 9 August 2014
Sunday, 3 August 2014
The latest patch promises "delicious frame-rate optimisations". Has Respawn delivered?
Saturday, 2 August 2014
EA's Access service is good value, despite what Sony says - but it's still a less than ideal solution.
Digital Foundry analyses the excellent port and talks to the developers behind it.
Monday, 28 July 2014
Has the spruced-up PS3 classic got what it takes to compete in the next-gen era?
Sunday, 27 July 2014
The games that pushed Xbox 360 and PS3 to their limits - and could look spectacular on the new wave of consoles.
Saturday, 26 July 2014
Crowdfunding has freed developers from old production models, but at what cost?
The studio that defined the modern FPS brings the curtain down on Microsoft's vintage console.
Friday, 25 July 2014
900p vs 1080p on the Microsoft console - plus a look at the updated PS4 code.
Tuesday, 22 July 2014
Micro-console meets tablet meets PC gameplay extender.
Monday, 21 July 2014
Saturday, 19 July 2014
Marvel just announced that Thor is becoming a woman, but games don't need sex changes to be better at diversity.
Digital Foundry presents an alternative vision for the future of mobile gaming.
Friday, 18 July 2014
Any change? DF takes a quick look at the extras the beta brings, and whether there's been any shake-up since the alpha.
Saturday, 12 July 2014
Why the flood of remasters and remakes should be embraced.
Digital Foundry on CDPR's stunning new engine, and its plans to treat PC and console owners equally.
Saturday, 5 July 2014
Friday, 4 July 2014
Digital Foundry explores the 30-minute E3 demo.
Wednesday, 2 July 2014
The series has evolved, but is the signature 60fps gameplay in jeopardy?
Wednesday, 25 June 2014
Or are we still stuck in the past?