Eurogamer.net • Digital Foundry Podcast Retrospective
Saturday, 20 September 2014
Friday, 19 September 2014
Thursday, 18 September 2014
Sunday, 14 September 2014
Here comes the hot stepper.
Thursday, 11 September 2014
Monday, 8 September 2014
First Light runs faster than Second Son - will those enhancements roll back into the original game?
Sunday, 7 September 2014
288 Days Later.
The not-so-silent Cartographer.
Saturday, 6 September 2014
Friday, 5 September 2014
Monday, 1 September 2014
Sunday, 31 August 2014
From the archive: Dominik Diamond, Dave Perry and friends reveal what went on behind the scenes of the greatest games show ever made.
The second-gen developer kit under the microscope.
And I kind of liked it.
Saturday, 30 August 2014
Friday, 29 August 2014
The new eight-core Extreme Edition is the most powerful consumer-level CPU ever made.
Wednesday, 27 August 2014
Frank discussion with 4A Games about the new wave of consoles.
Sunday, 24 August 2014
£60 gets you a superb mass storage upgrade - and a USB caddy for your old drive.
Tuesday, 19 August 2014
Full HD confirmed, but what about the locked 60fps?
Sunday, 17 August 2014
Dirty old town.
1080p60 gameplay capture for the YouTube generation.
Saturday, 16 August 2014
Thursday, 14 August 2014
UPDATE: Blizzard says dual frame-rate issue is a bug - with a fix added to the day one patch.
Sunday, 10 August 2014
Digital Foundry on the best value and performance storage upgrades.
Two's a party.
Saturday, 9 August 2014
Xbox 360 vs Xbox One. PS3 vs PlayStation 4. Is this the remaster you've been waiting for?
Sunday, 3 August 2014
The latest patch promises "delicious frame-rate optimisations". Has Respawn delivered?
A fish out of water.
Saturday, 2 August 2014
Digital Foundry analyses the excellent port and talks to the developers behind it.