Eurogamer.net • Digital Foundry
In-depth technical analysis of games and gaming hardware at Eurogamer.net
Monday, 26 June 2017
Sunday, 25 June 2017
Saturday, 24 June 2017
Tuesday, 20 June 2017
Digital Foundry goes hands-on with the E3 demo.
Playful's sequel trades VR for ultra HD resolution and gameplay upgrades.
Sunday, 18 June 2017
And is a true generational leap actually possible any time soon?
Saturday, 17 June 2017
Plus: the full story behind Project Scorpio's 'uncompressed pixels'.
Thursday, 15 June 2017
Bungie's PC return looks exceptional - and we've got the video to prove it.
Digital Foundry's forensic breakdown of BioWare's stunning gameplay demo.
Wednesday, 14 June 2017
Ubisoft lets its software do the talking.
A lack of code at E3 means the jury's still out.
Monday, 12 June 2017
Initial analysis from Digital Foundry, plus ultra settings PC video.
Sunday, 11 June 2017
How close does PS4 Pro get to PC's ultra settings?
Saturday, 10 June 2017
More 4K hardware on the market means better support for everyone.
In-depth comparisons showing how Sony transformed a classic for the 4K generation.
Thursday, 8 June 2017
9GB of GDDR5 memory for games, 3GB reserved for the system.
Wednesday, 7 June 2017
Saturday, 3 June 2017
And what's in it for PS4 Pro owners?
Thursday, 1 June 2017
Attempts to solve controller lag have compromised the PlayStation experience.
Wednesday, 31 May 2017
A more powerful second-gen Switch? A replacement dock with extra graphics power?
Sunday, 28 May 2017
Revisiting one of the best console launch titles ever made.
Saturday, 27 May 2017
If consoles can produce impressive 4K visuals, what about mainstream graphics cards?
Thursday, 25 May 2017
Higher resolutions and an unlocked frame-rate massively improve Platinum's last-gen classic.
Tuesday, 23 May 2017
60fps gameplay is gone, no PS4 Pro support and some baffling downgrades.
Monday, 22 May 2017
4K resolution more viable than doubling frame-rate.
Higher resolution and improved art and effects build on an already superb console release.
Friday, 19 May 2017
Resolution is locked to 720p, but the package still compares favourably overall.
Wednesday, 17 May 2017
A class act on consoles and PC, with superb PS4 Pro support.
Sunday, 14 May 2017
id Software's launch game had 1080p60 support - even when the hardware didn't.
Is a large external drive faster than your stock HDD? And how much faster is solid state storage?
Saturday, 13 May 2017
Digital Foundry on the hardware options available for a next-gen PlayStation and how powerful it could be.
Thursday, 11 May 2017
Digital Foundry finds a radically improved PC experience compared to PS4 and Xbox One.
Tuesday, 9 May 2017
Digital Foundry reports superb scalability across a range of hardware.
Sunday, 7 May 2017
Identical to PC, 4K on Pro, with blistering performance on all systems.
Saturday, 6 May 2017
How Namco's fighter plays in virtual reality, and how Unreal Engine 4 elevates the series.
Thursday, 4 May 2017
1080p60 on Xbox One and PlayStation 4, but what about PS4 Pro?
Monday, 1 May 2017
Sunday, 30 April 2017
Saturday, 29 April 2017
With 8K displays coming soon, can two GTX 1080 Tis in SLI run modern games at 60fps?
Super-smooth on one platform, performance issues on the other.