Eurogamer.net • Digital Foundry
In-depth technical analysis of games and gaming hardware at Eurogamer.net
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19
Apple iPhone SE review
Can the most powerful small form-factor phone on the market tempt a 5S hold-out?
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39
Face-Off: Everybody's Gone to the Rapture on PC
The Chinese Room's technological showcase gets a hardware upgrade.
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200
Lichdom is the worst-performing game Digital Foundry has ever tested
A 15fps gameplay average on PlayStation 4.
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506
How PlayStation Neo and the original PS4 will co-exist
Games, hardware, PSN and more - how Sony plans for two PlayStations to live side-by-side.
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1,068
Revealed: Sony's plan for PlayStation 4K - codename Neo
The spec leak is genuine - here's everything you need to know.
Today
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19
Apple iPhone SE review
Can the most powerful small form-factor phone on the market tempt a 5S hold-out?
Saturday, 23 April 2016
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39
Face-Off: Everybody's Gone to the Rapture on PC
The Chinese Room's technological showcase gets a hardware upgrade.
Friday, 22 April 2016
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200
Lichdom is the worst-performing game Digital Foundry has ever tested
A 15fps gameplay average on PlayStation 4.
Thursday, 21 April 2016
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31
Performance Analysis: Battleborn beta on PS4 and Xbox One
Beyond Borderlands: Digital Foundry assesses Gearbox's latest console work.
Wednesday, 20 April 2016
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88
Performance Analysis: Doom beta on PS4 and Xbox One
UPDATE: id Software confirms dynamic resolution scaling on both console versions.
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506
How PlayStation Neo and the original PS4 will co-exist
Games, hardware, PSN and more - how Sony plans for two PlayStations to live side-by-side.
Tuesday, 19 April 2016
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1,068
Revealed: Sony's plan for PlayStation 4K - codename Neo
The spec leak is genuine - here's everything you need to know.
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28
Digital Foundry: Hands-on with Gears of War 4's multiplayer beta
Xbox One targets 1080p60, but how's it shaping up so far?
Monday, 18 April 2016
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248
Digital Foundry vs Ratchet and Clank on PS4
Insomniac's iconic work compared and contrasted across three generations of PlayStation hardware.
Sunday, 17 April 2016
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154
Face-Off: Microsoft Xbox Elite controller vs Razer Wildcat
Can premium-priced controllers make you a better player?
Saturday, 16 April 2016
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176
What does it take to run Dark Souls 3 at 1080p60?
Targeting the premium PC experience, with hardware tests from budget rigs up to top-tier components.
Thursday, 14 April 2016
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121
Digital Foundry: Hands-on with PS4 Remote Play on PC
Any improvement over PS Vita playback?
Monday, 11 April 2016
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117
Face-Off: Killer Instinct on PC
Killer conversion or dead on arrival?
Sunday, 10 April 2016
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130
Digital Foundry: Hands-on with Star Fox Zero
A classic Nintendo franchise returns, with Platinum Games on coding duties.
Saturday, 9 April 2016
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216
HTC Vive review
A whole new world.
Friday, 8 April 2016
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444
What went wrong with Quantum Break on PC?
Poor performance, UWP limitations, crashing Nvidia drivers - and a 50fps limit on 60Hz monitors. This isn't good.
Wednesday, 6 April 2016
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132
Face-Off: Dirt Rally
The spirit of McRae is back - along with 60fps gameplay.
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70
Performance Analysis: Overwatch beta on PS4 and Xbox One
A near-flawless 60fps.
Tuesday, 5 April 2016
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110
Face-Off: Resident Evil 6 Remastered
1080p60 PC port or something more?
Monday, 4 April 2016
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93
Tech Analysis: Final Fantasy 15 Platinum demo
Square Enix's surreal taster assessed on PS4 or Xbox One.
Saturday, 2 April 2016
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193
Tech Analysis: Quantum Break
Digital Foundry on what works and what doesn't in Remedy's latest.
Tuesday, 29 March 2016
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55
Sony investigating PlayStation VR support for PC
"We're looking to expand in a variety of areas."
Sunday, 27 March 2016
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96
Face-Off: Nintendo 3DS vs New 3DS
Just how much faster is the later model? Finally, we have answers.
Thursday, 24 March 2016
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550
We know PlayStation 4.5 is real - but why is Sony making it?
Digital Foundry on three possible scenarios: the successor, the upgrade and the hardware tweak.
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588
Xbox One backward compatibility: every major game tested
UPDATED: The original Dark Souls arrives on Xbox One - full analysis.
Wednesday, 23 March 2016
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139
Dark Souls 3: see how the Bloodborne engine runs on Xbox One
Initial performance and resolution metrics from Digital Foundry.
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66
Performance Analysis: Trackmania Turbo
Arcade thrills for PS4 and Xbox One - and 60fps is the target.
Tuesday, 22 March 2016
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348
Digital Foundry: Hands-on with Quantum Break
UPDATE: Remedy reveals resolution and anti-aliasing details.
Sunday, 20 March 2016
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270
Why Gears of War Ultimate fails to deliver on PC
Tears for Gears: sub-par performance, lacklustre upgrades plus a laundry list of issues with Windows 10 and UWP.
Friday, 18 March 2016
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136
Face-Off: The Division
PC takes point in Digital Foundry's three-way analysis.
Wednesday, 16 March 2016
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69
Face-Off: Hitman
Full three-way comparison of IO Interactive's reboot - plus DirectX 12 tests on PC.
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53
What does PlayStation VR's external processor unit actually do?
Social screen, 3D audio processing - plus a new "separate mode" for asymmetrical multiplayer.
Sunday, 13 March 2016
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236
Broforce has performance issues on PS4
One too many bros? Digital Foundry on the extreme frame-rate drops in side-scrolling shooter.
Saturday, 12 March 2016
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75
Digital Foundry: the best gaming CPUs for the money
Buying recommendations for all budgets.
Thursday, 10 March 2016
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39
Performance Analysis: Hitman
The final game runs better than the PS4 beta - and there are some unexpected surprises.
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98
Performance Analysis: The Division
Divide and conquer?
Tuesday, 8 March 2016
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118
Core i7 Face-Off: which is the fastest gaming CPU?
Four, six and eight cores battle it out as the Core i7 6700K challenges the 5820K and 5960X.
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