Eurogamer.net • Cloud Lost Humanity Saturday Soapbox
Saturday, 19 July 2014
Saturday, 12 July 2014
Why the flood of remasters and remakes should be embraced.
Saturday, 21 June 2014
Saturday, 26 April 2014
Saturday, 8 March 2014
To create truly believable worlds, they need to let go of what's safe.
Friday, 28 February 2014
Saturday, 18 January 2014
Saturday, 11 January 2014
Saturday, 4 January 2014
Saturday, 14 December 2013
Saturday, 7 December 2013
Saturday, 30 November 2013
Saturday, 23 November 2013
Saturday, 9 November 2013
Saturday, 26 October 2013
Why the Wii U is the best next-gen choice this Christmas.
Saturday, 28 September 2013
With SteamOS, machines and a controller all a reality, where is Valve's new direction taking it?
Saturday, 31 August 2013
Saturday, 10 August 2013
And it's another PS3, writes Oli Welsh.
Saturday, 3 August 2013
Saturday, 27 July 2013
When engineers and filmmakers turn their attention to games, the results can often be enlightening.
Saturday, 20 July 2013
Tuesday, 25 June 2013
Offers more than just dedicated servers, Respawn engineer says.
Thursday, 20 June 2013
Plus, what now for the "power of the cloud"?
Wednesday, 19 June 2013
Respawn, Ubisoft and DICE on the "power of the cloud".
Tuesday, 11 June 2013
Won't make use of always-online, though.
Saturday, 18 May 2013
When there's no incentive for big name creators to do their best work for a publisher, we all suffer.
Saturday, 11 May 2013
Why it's time to stop chasing the myth of the good Star Wars game.
Saturday, 4 May 2013
Is the spread of technology diluting the power of games?
Saturday, 27 April 2013
Is the decision to abandon its E3 conference cause for an unhappy Nintendo day?
Saturday, 20 April 2013
Always online is just one outcome of the unwelcome intrusiveness of modern games.
Saturday, 13 April 2013
Or How I Tried To Love Freemium Gaming But Came Away Hating It Even More.
Saturday, 6 April 2013
Why the next-gen gamble is turning into Russian Roulette.
Saturday, 23 March 2013
Saturday, 16 March 2013
The Dark Knight director's cast a long shadow over this generation - but has it been for better or for worse?
Saturday, 9 March 2013
As big publishers struggle to come to terms with some next-gen concepts, here's hoping Sony and Microsoft are mindful of the competition.
Saturday, 2 March 2013
Cliff Bleszinski makes a reasonable point, but there's more to it.
Saturday, 23 February 2013
Sony's focus for PS4 is spot on - but without a definitive game, it's still yet to reveal the next-gen difference.
Saturday, 16 February 2013
The rise of data-driven development has all sorts of benefits, but it shouldn't run the show.