Eurogamer.net • Xbox 360 • Face-offs Interviews
Kept you waiting, huh?
Ten-year-old hardware hosts a cutting-edge game - and it's a superb conversion.
The importance of exclusives, PC, VR and more.
Digital Foundry talks in depth with The Coalition on the ambitious remake and what to expect from the DX12 PC version.
Sunday, 15 November 2015
Saturday, 12 September 2015
Thursday, 13 August 2015
Sunday, 15 March 2015
Wednesday, 11 March 2015
Sunday, 8 February 2015
Saturday, 20 December 2014
Wednesday, 17 December 2014
Is this the worst-performing PS3 game of recent times?
Tuesday, 16 December 2014
Monday, 15 December 2014
Friday, 28 November 2014
Wednesday, 29 October 2014
"Have you done the Thorn exotic quest?"
Sunday, 26 October 2014
Sunday, 19 October 2014
Sunday, 12 October 2014
Saturday, 27 September 2014
The new Wii U port takes on the Xbox 360 original - and the infamous PS3 conversion.
Friday, 12 September 2014
How the Dead Space approach is having an impact on the shooter series.
Thursday, 21 August 2014
Post beta, the end - or beginning - is near.
Monday, 18 August 2014
"It doesn't come from an evil space."
Friday, 8 August 2014
Crytek boss Cevat Yerli on unpaid wages, Ryse 2 and the future.
Thursday, 5 June 2014
Monday, 12 May 2014
Saturday, 3 May 2014
Friday, 2 May 2014
It's been a long journey, but for the creator of Halo the end is in sight.
Wednesday, 30 April 2014
From Tarantino to Batman, what's set the new Wolfenstein's world in motion.
Sunday, 20 April 2014
Sunday, 13 April 2014
Digital Foundry talks to Bluepoint Games on how the Respawn epic made its way onto last-gen hardware.
Saturday, 12 April 2014
Digital Foundry's exhaustive cross-gen comparison between PC, Xbox 360 and Xbox One.
Friday, 4 April 2014
One is making Metal Gear Solid 5, another Volume. Both discuss the current state of stealth.
Friday, 28 March 2014
Creative Assembly's Al Hope on what Rezzed visitors can expect when they face the xenomorph.
Sunday, 23 March 2014
A quad-format comparison of the Fox Engine in action.
Tuesday, 18 March 2014
"He was like, Peter... I think you got this."
Thursday, 13 March 2014
Digital Foundry talks with Respawn about the cloud, the beta, the day-one patch and more.
Wednesday, 12 March 2014
A remarkable collaboration, as told by Obsidian.
Tuesday, 11 March 2014
We interview its creator Ryozo Tsujimoto to find out.