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In-depth technical analysis of games and gaming hardware at Eurogamer.net
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Tech Analysis: Metal Gear Solid 5's FOX Engine
Kojima's quest for photo-realism. 66
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Digital Foundry vs. Gears of War: Judgment
Baird necessities. 44
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Demo showdown: Metal Gear Rising: Revengeance
Digital Foundry puts the Xbox 360 and PS3 samplers to the sword. 128
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Face-Off: Call of Duty: Black Ops 2
Surprise? 135
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Digital Foundry vs. Halo 4
The new benchmark for Xbox 360 visuals? 193
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Digital Foundry vs. Forza Horizon
Vorsprung durch technik. 119
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Call of Duty: Black Ops 2 and the 60FPS Challenge
Can current console hardware handle an increasingly more advanced game engine without compromising COD's unique gameplay experience? 122
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Tech Analysis: Halo 4 at E3
Digital Foundry assesses the new graphics tech devised by 343 Industries. 59
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The Making of The Witcher 2
Digital Foundry on the genesis of the epic RPG and its miraculous 360 adaptation. 69
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Digital Foundry vs. Minecraft Xbox 360 Edition
Craftwork. 43
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Tech Analysis: The Witcher 2
Bewitching. 201
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What Went Wrong with Silent Hill HD?
A vocal fanbase demands changes to a flawed release. Digital Foundry finds out why. 116
- Recently published
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Tech Analysis: Metal Gear Solid 5's FOX Engine
Kojima's quest for photo-realism. 66
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Digital Foundry vs. Gears of War: Judgment
Baird necessities. 44
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Demo showdown: Crysis 3 multiplayer beta
Maximum game? 70
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Demo showdown: Metal Gear Rising: Revengeance
Digital Foundry puts the Xbox 360 and PS3 samplers to the sword. 128
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Face-Off: Call of Duty: Black Ops 2
Surprise? 135
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Digital Foundry vs. Halo 4
The new benchmark for Xbox 360 visuals? 193
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Digital Foundry vs. Forza Horizon
Vorsprung durch technik. 119
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Surround Sound Headset Face-Off
Sharkoon X-Tatic Digital, Turtle Beach PX5, Astro A50 and the Tritton Warhead 7.1 put to the test. 47
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Can SmartGlass Change Gaming?
Digital Foundry on what Microsoft's second-screen system can - and can't - do. 70
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Tech Analysis: Resident Evil 6 Demo
Digital Foundry plunges into the guts of the Xbox 360 code. 58
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Call of Duty: Black Ops 2 and the 60FPS Challenge
Can current console hardware handle an increasingly more advanced game engine without compromising COD's unique gameplay experience? 122
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Tech Analysis: Halo 4 at E3
Digital Foundry assesses the new graphics tech devised by 343 Industries. 59
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The Making of The Witcher 2
Digital Foundry on the genesis of the epic RPG and its miraculous 360 adaptation. 69
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Digital Foundry vs. Minecraft Xbox 360 Edition
Craftwork. 43
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Tech Analysis: Trials Evolution
Excite bike. 44
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Tech Analysis: The Witcher 2
Bewitching. 201
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What Went Wrong with Silent Hill HD?
A vocal fanbase demands changes to a flawed release. Digital Foundry finds out why. 116
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Supercharge Your Gaming Audio
Sound advice on headphones, receivers, speakers and more. 117
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Tech Analysis: Metal Gear Solid Remastered
Digital Foundry takes on the HD Collection and Snake Eater on Nintendo 3DS. 59
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Digital Foundry vs. Alan Wake
American Nightmare and the PC port go under the microscope. 29
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What Went Wrong With The 360 Dashboard?
Digital Foundry investigates user feedback on the 'Metro' update. 215
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The Lag Effect: PSN and Xbox Live Analysed
How fair is online gaming? A Digital Foundry special report. 105
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Modern Warfare 3 vs. Battlefield 3
Digital Foundry on how the real battle lies ahead. 76
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Tech Analysis: Forza Motorsport 4
Including a comparison with GT5 2.0. 118
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Digital Foundry vs. Console Battlefield 3
Technical analysis of campaign and multiplayer code revealed to date. 66
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Digital Foundry vs. Gears of War 3
Finishing the fight. 130
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Digital Foundry vs. HD Remasters
Splinter Cell and Stranger's Wrath feature in DF's look at the trend for bringing back classics. 58
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Digital Foundry: The Future of Anti-Aliasing
Cutting edges. 62
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Digital Foundry vs. E3: Microsoft
A technical look at yesterday's games and announcements. 67
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In Theory: Mapping the Next-Gen Xbox
Digital Foundry discusses the hardware options open to Microsoft for its new console. 131
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The Making of Shift 2 Unleashed
How to pull a double shift. 29
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Thursday, 19 May 2011
Saturday, 14 May 2011
May 2011
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Tech Analysis: Gears of War 3 Multiplayer Beta
Hold me closer, shiny Lancer. 94
April 2011
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The Making of Crysis 2
Digital Foundry talks with Crytek on Crysis 2, CryEngine 3 and beyond. 131
February 2011
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Tech Analysis: Crysis 2 Demo
Crytek analysis! 142
January 2011
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Face-Off: Dead Space 2
Margin of terror. 152
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Kinect Hacking: The Story So Far
From console hit to homebrew platform. 34
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Digital Foundry vs. HDMI video
£1.50 vs. £100 cable, and PS3/360 outputs put to the test. 180
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Digital Foundry's 2010: Part 2
Invert the polarities! 24
December 2010
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Digital Foundry's 2010: Part 1
If I could turn back tech. 12
November 2010
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Kinect visionary talks tech
"We decided to have our cake and eat it too." 58
October 2010
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God of War AA coming to PC/360?
Can new MLAA match Sony's quality? 40
September 2010
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Tech Analysis: Halo: Reach
Noble. 138
August 2010
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LucasArts' 60FPS Force Unleashed II tech demo
A frame-rate upscaler that really works? Digital Foundry investigates. 67
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In Theory: Is Xbox 360 3D Ready?
Microsoft says "yes". Digital Foundry investigates. 85
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The Case for Kinect
The strengths. The weaknesses. The facts. Digital Foundry investigates. 111
June 2010
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Tech Analysis: Kinect
Digital Foundry on latency, CPU overheads and how it all works. 50
May 2010
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Tech Analysis: Alan Wake
Midnight feast. 202
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Digital Foundry vs. Halo: Reach beta
Performance analysis, latency tests and more with tons of video to pore over. 115
April 2010
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Designing Assassin's Creed II
230 new features, 200 design documents, 300 staff, no time for revisions. How did Ubisoft Montreal deliver? 36
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Final Fantasy XIII: Endgame
Digital Foundry vs. FFXIII. The final analysis. 108
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Xbox 360 Storage Showdown: The Flash Factor
USB is the new HDD in Microsoft's latest dash upgrade. 66
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PrimeSense: Beyond Natal
Digital Foundry meets the men behind the 3D camera. 52
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TriOviz 3D: Too good to be true?
Assessing the new system in Batman: GOTY Edition. 51
February 2010
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Metrospective: 4A Games vs. Digital Foundry
Metro 2033's technical mastermind explains the game's post-S.T.A.L.K.E.R. technology. 61
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Tech Analysis: Mass Effect 2
Adept. 56
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Face-Off: BioShock 2
Rapture the flag. 153
January 2010
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The Anti-Aliasing Effect
How developers are battling the jaggies. 51
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Digital Foundry vs. 3D Gaming
The techniques and challenges of stereo 3D, and the significance of PS3's firmware upgrade. 61
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Why Natal cost-cutting makes sense
But will performance suffer? 38
December 2009
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DiRT 2: EGO Evolution
Digital Foundry talks McRae tech with Codemasters CTO Bryan Marshall. 31
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Can Consoles Run Crysis?
Digital Foundry lays out the ultimate test for CryEngine 3. 135
November 2009
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Face-Off: Bayonetta
Witch won? 153
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Face-Off: Assassin's Creed II
Splitting heirs. 99
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Face-Off: Modern Warfare 2
Extensive analysis of the PS3 and Xbox 360 versions. 167
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Face-Off: Borderlands
Skag binge. 66
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Tech Evolution: Forza Motorsport 3
Forza old vs. Forza new vs. Gran Turismo. 70
October 2009
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Face-Off: Ninja Gaiden 2 vs. Sigma 2
One game. Two platform exclusives. Which is better? 134
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Tech Analysis: Halo 3: ODST
Bungie's latest deconstructed, and what it means for Halo: Reach. 63
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Not so High Definition
Tekken 6 and the sub-HD phenomenon. 120
September 2009
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Console Gaming: The Lag Factor
Getting to grips with in-game latency, with help from Infinity Ward and friends. 66
August 2009
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System Failure: Why PS3 and 360 drop dead for the same reasons
Digital Foundry meets the man who fixes your consoles. 268
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DiRT 2 demo: PS3/Xbox 360 performance showdown
Digital Foundry does its thing. 96
July 2009
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Standard Def: The Forgotten Generation
Have developers and platform holders neglected most of their userbase? 102
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Assassin's Creed: Evolution of an engine
Digital Foundry analyses Ubi's tech. 13
June 2009
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In Theory: How Microsoft could build a new 360 for 2010
It's unlikely, but there are precedents and possibilities. Digital Foundry investigates. 42
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Tech Retrospective: Burnout Paradise
How Criterion built Paradise City, with exclusive HD Big Surf Island capture. 25
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ODST: Halo Evolved
Taking the fight to Killzone 2. 117
May 2009
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DiRT 2 HD Video Analysis
Technical breakdown of first footage. 1
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Crackdown As You've Never Seen It Before
A technical retrospective with HD video. 65
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Final Fantasy XIII: How Will It Work on 360?
Plus full analysis of the PS3 demo. 75
December 2008
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Call of Duty: World At War Performance Analysis
Treyarch vs the CoD4 Engine.
November 2008
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Call of Duty 4 Engine Analysis
Putting 60FPS gameplay to the test. 2

