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From the archive: Ubisoft Toronto's first lady Jade Raymond on sexism, robots and why Bobby Kotick should be funding more meaningful games.
Goop news, everyone.
Sunday, 26 October 2014
Saturday, 4 October 2014
Goop news, everyone.
Friday, 3 October 2014
Wednesday, 24 September 2014
Via Miyamoto's "180 degree" table-flip, drinking and dreams of Star Wars.
Tuesday, 12 August 2014
Will commercially released unfinished games spoil consoles' picnic? We investigate.
Tuesday, 22 July 2014
Thursday, 12 June 2014
A selection of titles both big and small restores some of the Wii U's unique magic.
Monday, 26 May 2014
The creators of Towerfall, JS Joust, Spaceteam and Turnover speak out.
Thursday, 24 April 2014
Tuesday, 15 April 2014
Tuesday, 11 March 2014
We interview its creator Ryozo Tsujimoto to find out.
Saturday, 11 January 2014
From reveal to launch and beyond - a third-party developer talks about the challenges of working with Nintendo and its latest console.
Thursday, 2 January 2014
Titanfall! Destiny! The Witcher 3! The Last Guardian (hopefully)!
Tuesday, 31 December 2013
The results of your votes, plus your comments - and the final winner revealed.
Wednesday, 18 December 2013
Plus five top tips that will make you a savvy shopper.
Saturday, 7 December 2013
Friday, 8 November 2013
Infinity Ward on next-gen, mega textures, dedicated servers and the future.
Wednesday, 9 October 2013
Inside Microsoft, Nintendo and Sony's fight for the future.
Friday, 6 September 2013
"There's actually tons and tons of differences between both character designs."
Wednesday, 28 August 2013
Ubisoft's jolliest studio head on the trials of Rayman and what's next for Beyond Good & Evil.
Thursday, 15 August 2013
Infinity Ward on the troublesome issue of innovation.
Wednesday, 14 August 2013
Ubisoft Toronto's about to launch its first game with Splinter Cell Blacklist - but this is no start-up story.
Wednesday, 26 June 2013
"Our job as game creators and executives is to be where the gamers are."