Eurogamer.net • Wii Wii U • Articles
Saturday, 4 April 2015
Wednesday, 4 February 2015
Sunday, 1 February 2015
Why Retro Studios' masterpiece is as essential now as it was in 2002.
Saturday, 24 January 2015
Tuesday, 13 January 2015
A race through the classics.
Saturday, 10 January 2015
Tuesday, 6 January 2015
Saturday, 13 December 2014
Sunday, 7 December 2014
Nintendo's superb brawler assessed on home and handheld platforms.
Wednesday, 26 November 2014
Saturday, 4 October 2014
Goop news, everyone.
Friday, 3 October 2014
Wednesday, 24 September 2014
Via Miyamoto's "180 degree" table-flip, drinking and dreams of Star Wars.
Thursday, 28 August 2014
She says goodbye to Eurogamer in the way she knows best.
Tuesday, 12 August 2014
Will commercially released unfinished games spoil consoles' picnic? We investigate.
Sunday, 3 August 2014
From the archive: He bet his career on a game and hit the jackpot, then bet it on a film and lost it all. What happened to Final Fantasy's father?
Tuesday, 22 July 2014
As Nintendo's offshoot awaits, a genre expert on what makes Koei's Musou games great.
Thursday, 12 June 2014
A selection of titles both big and small restores some of the Wii U's unique magic.
Monday, 26 May 2014
The creators of Towerfall, JS Joust, Spaceteam and Turnover speak out.
Thursday, 24 April 2014
Tekken, Soul Calibur and Ace Combat work to repair the image of a business model.
Tuesday, 15 April 2014
Saturday, 11 January 2014
From reveal to launch and beyond - a third-party developer talks about the challenges of working with Nintendo and its latest console.