Eurogamer.net • PlayStation Vita Wii U • Articles
Tuesday, 15 April 2014
Thursday, 3 April 2014
Ubisoft's storybook RPG is quick to delight the eyes, but slow to engage the mind.
Saturday, 11 January 2014
Thursday, 2 January 2014
Tuesday, 31 December 2013
Wednesday, 18 December 2013
Plus five top tips that will make you a savvy shopper.
Saturday, 14 December 2013
Saturday, 7 December 2013
Saturday, 30 November 2013
Wednesday, 9 October 2013
Saturday, 21 September 2013
PS4 design chief also responsible for Sony's handheld.
Sunday, 8 September 2013
Digital Foundry vs. Guerrilla Cambridge on the tech secrets of mobile's most advanced FPS.
Friday, 6 September 2013
"There's actually tons and tons of differences between both character designs."
Wednesday, 14 August 2013
Ubisoft Toronto's about to launch its first game with Splinter Cell Blacklist - but this is no start-up story.
Monday, 1 July 2013
Wednesday, 26 June 2013
"Our job as game creators and executives is to be where the gamers are."
Tuesday, 25 June 2013
LittleBigPlanet Vita studio working towards own IP in the near future.
Wednesday, 12 June 2013
The games are fun, of course - but you can't answer crisis with paralysis.
Saturday, 25 May 2013
Nintendo's Wii U is selling terribly, and soon it will face the might of PS4 and Xbox One - can it survive on its own terms, or is it doomed to be another Virtual Boy?
Thursday, 16 May 2013
One of Monster Hunter 3 Ultimate's most eccentric weapons is also one of its best.
Wednesday, 15 May 2013
Digital Foundry on how the controller was reverse-engineered - and exactly how it works.
Sunday, 12 May 2013
Take your console on the road for under £20. Plus: Digital Foundry explores the possibilities of a fully battery powered console.
Friday, 10 May 2013
The outspoken former chief of Saints Row, Homefront and Darksiders finally breaks his silence.
Thursday, 9 May 2013
Choosing the right threads is paramount in Capcom's savage world.
Monday, 29 April 2013
"It's not just about our policies, it's about our people."