Eurogamer.net • PlayStation Vita Wii U • Digital Foundry
In-depth technical analysis of games and gaming hardware at Eurogamer.net
Saturday, 5 April 2014
Sunday, 30 March 2014
Friday, 7 February 2014
Friday, 17 January 2014
Dedicated servers house eight PS3s, built from the ground up for cloud gameplay.
Saturday, 11 January 2014
Saturday, 14 December 2013
Saturday, 7 December 2013
Friday, 6 December 2013
Saturday, 30 November 2013
Sunday, 17 November 2013
Tuesday, 12 November 2013
Saturday, 21 September 2013
PS4 design chief also responsible for Sony's handheld.
Sunday, 8 September 2013
Monday, 2 September 2013
Tuesday, 27 August 2013
Saturday, 17 August 2013
Tuesday, 6 August 2013
Wednesday, 29 May 2013
UPDATE: Sony confirms: "It will be great to play PS4 games on PS Vita."
Wednesday, 15 May 2013
Digital Foundry on how the controller was reverse-engineered - and exactly how it works.
Sunday, 12 May 2013
Take your console on the road for under £20. Plus: Digital Foundry explores the possibilities of a fully battery powered console.
Sunday, 14 April 2013
The behind-the-scenes story on squeezing the AC3 engine into Sony's handheld.
Saturday, 6 April 2013
Everything you need to know about movie and TV streaming services - and the best console hardware for the task.
Saturday, 16 March 2013
How well can cutting-edge games run on Sony's handheld? Digital Foundry talks to Criterion Games.
Saturday, 23 February 2013
The inside story of what it's like working with Sony's powerful handheld.
Thursday, 14 February 2013
Digital Foundry has the full behind-the-scenes story.
Friday, 8 February 2013
Saturday, 5 January 2013
HD Wii emulation vs. Wii U - Digital Foundry on how the Mario makers have utilised Nintendo's new hardware.
Friday, 14 December 2012
Analysis of one of the Wii U's most promising upcoming exclusives.
Sunday, 9 December 2012
Wii U fails to best the competition in another Digital Foundry multi-platform comparison.
Friday, 7 December 2012
The launch game stacked up against Xbox 360, PS3 and the new PC version too.
Wednesday, 5 December 2012
Fewer options, bugged AV outputs - Digital Foundry investigates.