Eurogamer.net • Retro Xbox 360 • Interviews
Monday, 18 April 2016
So, that old lady behind the diner...
Friday, 8 January 2016
Bertie meets Kustom Kontrollerz.
Tuesday, 8 December 2015
Set your expectations for a quieter - but more surprising - second year.
Saturday, 12 September 2015
Thursday, 13 August 2015
Sunday, 8 February 2015
Friday, 28 November 2014
Wednesday, 29 October 2014
"Have you done the Thorn exotic quest?"
Sunday, 26 October 2014
Sunday, 19 October 2014
Sunday, 12 October 2014
Friday, 12 September 2014
How the Dead Space approach is having an impact on the shooter series.
Thursday, 21 August 2014
Post beta, the end - or beginning - is near.
Monday, 18 August 2014
"It doesn't come from an evil space."
Friday, 8 August 2014
Crytek boss Cevat Yerli on unpaid wages, Ryse 2 and the future.
Saturday, 3 May 2014
Friday, 2 May 2014
Wednesday, 30 April 2014
From Tarantino to Batman, what's set the new Wolfenstein's world in motion.
Sunday, 13 April 2014
Digital Foundry talks to Bluepoint Games on how the Respawn epic made its way onto last-gen hardware.
Friday, 4 April 2014
One is making Metal Gear Solid 5, another Volume. Both discuss the current state of stealth.
Friday, 28 March 2014
Creative Assembly's Al Hope on what Rezzed visitors can expect when they face the xenomorph.
Tuesday, 18 March 2014
"He was like, Peter... I think you got this."
Thursday, 13 March 2014
Digital Foundry talks with Respawn about the cloud, the beta, the day-one patch and more.
Wednesday, 12 March 2014
A remarkable collaboration, as told by Obsidian.
Tuesday, 11 March 2014
We interview its creator Ryozo Tsujimoto to find out.
Monday, 3 March 2014
The last 8-bit superstar on the limits of the Spectrum, developer diaries and the refreshing nature of boring stuff.
Sunday, 2 March 2014
From the archive: BioShock Infinite's creative director talks about games, politics and throwing himself on the fire.
Thursday, 27 February 2014
"We're not going down the rabbit hole of all the new features that the platforms use."
Sunday, 9 February 2014
Thursday, 16 January 2014
He's done Fighting Fantasy, Games Workshop and Tomb Raider. Now, it's time to teach.
Thursday, 9 January 2014
Castlevania: Lords of Shadow 2 expands into Legend of Zelda territory.
Thursday, 2 January 2014
The pioneer of 8-bit music talks about the challenge of chip tunes, and why he's (sort of) coming back to gaming.
Thursday, 14 November 2013
The former Criterion creative director on the challenge of Rivals and whether the series may move from annual releases.