Eurogamer.net • PSP Wii U • Articles Interviews
Tuesday, 15 April 2014
Thursday, 3 April 2014
Ubisoft's storybook RPG is quick to delight the eyes, but slow to engage the mind.
Tuesday, 11 March 2014
We interview its creator Ryozo Tsujimoto to find out.
Sunday, 9 February 2014
Saturday, 11 January 2014
Thursday, 2 January 2014
Tuesday, 31 December 2013
Wednesday, 18 December 2013
Plus five top tips that will make you a savvy shopper.
Saturday, 7 December 2013
Friday, 8 November 2013
Friday, 6 September 2013
"There's actually tons and tons of differences between both character designs."
Wednesday, 28 August 2013
Ubisoft's jolliest studio head on the trials of Rayman and what's next for Beyond Good & Evil.
Thursday, 15 August 2013
Infinity Ward on the troublesome issue of innovation.
Wednesday, 14 August 2013
Ubisoft Toronto's about to launch its first game with Splinter Cell Blacklist - but this is no start-up story.
Wednesday, 26 June 2013
"Our job as game creators and executives is to be where the gamers are."
Friday, 14 June 2013
The veteran producer on revising Wind Waker, escaping tradition and finding Nintendo's future.
Wednesday, 12 June 2013
The games are fun, of course - but you can't answer crisis with paralysis.
Saturday, 25 May 2013
Nintendo's Wii U is selling terribly, and soon it will face the might of PS4 and Xbox One - can it survive on its own terms, or is it doomed to be another Virtual Boy?
Thursday, 16 May 2013
One of Monster Hunter 3 Ultimate's most eccentric weapons is also one of its best.
Wednesday, 15 May 2013
Digital Foundry on how the controller was reverse-engineered - and exactly how it works.
Sunday, 12 May 2013
Take your console on the road for under £20. Plus: Digital Foundry explores the possibilities of a fully battery powered console.
Friday, 10 May 2013
The outspoken former chief of Saints Row, Homefront and Darksiders finally breaks his silence.
Thursday, 9 May 2013
Choosing the right threads is paramount in Capcom's savage world.
Thursday, 18 April 2013
Slightly Mad Studios' initiative was meant to redefine the player-developer relationship, but now Britain's City watchdog is on its case. Tristan Donovan investigates.
Wednesday, 3 April 2013
Deus Ex: Human Revolution Director's Cut for Wii U confirmed, and yes, they've fixed the boss battles
UPDATE: Trailer released.
Friday, 29 March 2013
"On the farming analogy..."