Eurogamer.net • PSP Wii • Face-offs Interviews Opinion
"I probably don't know what I'm talking about."
PlayStation 4 and Xbox One compared with the Japan-only PSP original.
From Sega Rally to Child of Eden, the past, present and future of the influential designer.
And, until recently, the industry had completely forgotten about it.
Wednesday, 25 March 2015
Sunday, 8 February 2015
Friday, 28 November 2014
Saturday, 10 May 2014
Saturday, 3 May 2014
"Dig up the past, all you get is dirty."
Tuesday, 11 March 2014
We interview its creator Ryozo Tsujimoto to find out.
Sunday, 9 February 2014
Friday, 30 November 2012
Will we see another early price cut?
Saturday, 1 September 2012
Saturday, 18 August 2012
Does New Super Mario Bros. 2 represent a creative cul-de-sac? And if so, does it even matter?
Saturday, 4 August 2012
Wednesday, 25 July 2012
Saturday, 21 July 2012
How gaming's obsession with empowering fantasy is making us lose the human touch.
Wednesday, 4 July 2012
Saturday, 28 April 2012
Why Nintendo's conservatism is vital to maintaining its magical hold on players.
Saturday, 18 February 2012
Wednesday, 15 February 2012
Saturday, 10 December 2011
It may have lacked innovation, but the breadth of experiences made 2011 a year to savour.
Wednesday, 23 November 2011
thatgamecompany's Hunicke and Retro City Rampage on life as an indie.
Saturday, 22 October 2011
Monday, 3 October 2011
No More Heroes' maniac creator lays out his masterplan.
Saturday, 10 September 2011
Saturday, 3 September 2011
Saturday, 27 August 2011
Are choice-and-consequence systems making our games less interactive?
Saturday, 30 July 2011
The 3DS' woes are part of a broader problem that remains unaddressed.
Saturday, 16 July 2011
Tom's surprised that gaming's henchmen still fall below par.
Thursday, 17 March 2011
Guilty Gear creator Daisuke Ishiwatari and BlazBlue boss Toshimichi Mori talk.
Tuesday, 1 March 2011
Traveller's Tales on its co-op platforming powerhouse.
Wednesday, 9 February 2011
Steve Hill has 180 reasons.