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She says goodbye to Eurogamer in the way she knows best.
With no early access, we'll be reviewing from live servers - and taking our time.
Lacrosse is the sickest game ever.
Words, words, words.
Monday, 8 September 2014
Thursday, 28 August 2014
Sunday, 24 August 2014
Tuesday, 12 August 2014
Will commercially released unfinished games spoil consoles' picnic? We investigate.
Saturday, 9 August 2014
Tuesday, 29 July 2014
Sunday, 27 July 2014
Saturday, 26 July 2014
The studio that defined the modern FPS brings the curtain down on Microsoft's vintage console.
Monday, 21 July 2014
Digital Foundry compares the PS3 and PS4 betas.
Sunday, 13 July 2014
Sunday, 6 July 2014
Friday, 4 July 2014
With a little help from Jean Todt, can Polyphony's series become motorsport's own FIFA?
Sunday, 29 June 2014
Friday, 20 June 2014
Monday, 16 June 2014
Thursday, 5 June 2014
Saturday, 31 May 2014
Stripped back extensively, the soul of the game is at risk.
Monday, 26 May 2014
PC, PS4, Xbox One and even PS3 versions compared.
The creators of Towerfall, JS Joust, Spaceteam and Turnover speak out.
Sunday, 25 May 2014
Wednesday, 21 May 2014
Handheld with care?
Monday, 12 May 2014
Thursday, 8 May 2014
You realise this means Wharf?
Monday, 5 May 2014
Exploring the challenge of creating authentic and entertaining melee combat systems in games.
Wednesday, 30 April 2014
And why you need to play "a couple of hours, tops" to unlock competitive multiplayer.
DayZ, survival, and the glorious cult of cruelty.