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Friday, 12 September 2014
Thursday, 11 September 2014
Join Ian and Tom P in the Crucible on Xbox One.
Friday, 5 September 2014
Ian and Tom P tour the game's larger worlds in Survival Mode and try not to die.
We import a save and play spot the difference.
Thursday, 28 August 2014
Wednesday, 27 August 2014
Monday, 25 August 2014
Sunday, 24 August 2014
Wednesday, 13 August 2014
As is the level editor. More details in this new video.
Tuesday, 12 August 2014
Will commercially released unfinished games spoil consoles' picnic? We investigate.
Saturday, 9 August 2014
Tuesday, 5 August 2014
Bum gags and guns in this playthrough of 2K's shooter.
Wednesday, 30 July 2014
Saturday, 26 July 2014
The studio that defined the modern FPS brings the curtain down on Microsoft's vintage console.
Tuesday, 22 July 2014
As Nintendo's offshoot awaits, a genre expert on what makes Koei's Musou games great.
Monday, 21 July 2014
Digital Foundry compares the PS3 and PS4 betas.
Tuesday, 15 July 2014
Sunday, 13 July 2014
A look behind the games and the culture that have consumed Japanese arcades.
Tuesday, 8 July 2014
Sunday, 6 July 2014
How the Civilization studio often gets physical when it comes to design.
Friday, 4 July 2014
With a little help from Jean Todt, can Polyphony's series become motorsport's own FIFA?
A quick play of Nintendo's colourful, messy shooter.
Thursday, 3 July 2014
Outside Xbox explores the Man of Steel's most comically dreadful appearances.
Let's Play Nintendo's homespun yarn!
Sunday, 29 June 2014
From the archive: How Street Fighter gave the Capcom director a life and then almost took it away again.
Thursday, 26 June 2014
Who can beat Ian's fiendish level?
A quick comparison of the newly released console version.