Eurogamer.net • PlayStation 3 • Articles • Digital Foundry
In-depth technical analysis of games and gaming hardware at Eurogamer.net
Digital Foundry on the highs and lows of MGS5 on PlayStation 3 and Xbox 360.
Can Sony's cloud gaming system succeed where OnLive failed?
From the archive: the inside story on God of War tech - updated with a PS3 vs PS4 GOW3 performance test.
Improved gameplay vs PS3, but has the remaster compromised thatgamecompany's original vision?
Saturday, 29 August 2015
Saturday, 25 July 2015
Saturday, 18 July 2015
Monday, 4 May 2015
Tuesday, 10 March 2015
Digital Foundry stacks up the PS4 remaster against the existing PS3 and PC games.
Sunday, 1 March 2015
Thursday, 26 February 2015
The definitive edition? The PS4 remaster stacked up against the PC original.
Sunday, 14 December 2014
Digital Foundry re-assesses multimedia functionality and performance.
Saturday, 29 November 2014
Saturday, 9 August 2014
Sunday, 27 July 2014
Saturday, 26 July 2014
The studio that defined the modern FPS brings the curtain down on Microsoft's vintage console.
Monday, 21 July 2014
Monday, 16 June 2014
Monday, 26 May 2014
Wednesday, 21 May 2014
Handheld with care?
Sunday, 2 February 2014
Should you just stick with PlayStation 3?
Thursday, 19 September 2013
Video demonstrates why the disc release is better.
Saturday, 14 September 2013
How the Rockstar classic shaped the way that we look at games.
Sunday, 18 August 2013
Digital Foundry on how The Second Runner finally got the remastering treatment it deserved.
Saturday, 27 July 2013
Digital Foundry on how style, charm and tech combine in Sony Japan Studios' new platformer.
Sunday, 7 July 2013
Monday, 3 June 2013
Analysis of our first hands-on with Naughty Dog's final PS3 game.
Sunday, 5 May 2013
What are the advantages of a PSN download over a disc copy? Do games run better from hard drive? Digital Foundry investigates.
Friday, 5 April 2013
Saturday, 26 January 2013
Digital Foundry cuts into what may be the best looking PS3 game to date.
Wednesday, 23 January 2013
Digital Foundry puts the Xbox 360 and PS3 samplers to the sword.
Friday, 21 September 2012
The Blacksmith of the Future's take on the 500GB CECH-4000 console.
Sunday, 2 September 2012
Sharkoon X-Tatic Digital, Turtle Beach PX5, Astro A50 and the Tritton Warhead 7.1 put to the test.
Saturday, 28 July 2012
Does Naughty Dog's final PS3 game define the template for next-gen AI and storytelling?
Saturday, 21 July 2012
Backwards compatibility returns for all PS3s - at a price. So just how good is the PS2 emulation?