Eurogamer.net • PlayStation 3 • Lost Humanity Retrospective Saturday Soapbox
To reach their full potential, games need to stop empowering the player and embrace the raw and personal.
A little story about the wonder of a sadly departed games magazine and Valve's excellent co-op shooter.
Sunday, 28 September 2014
Saturday, 30 August 2014
Saturday, 3 August 2013
Saturday, 2 March 2013
Cliff Bleszinski makes a reasonable point, but there's more to it.
Saturday, 13 October 2012
As free-to-play games land on consoles, Chris Donlan re-examines his own prejudices.
Wednesday, 10 October 2012
Wednesday, 19 September 2012
Rab Florence wishes he saw the same innovation in video games that he sees in his cardboard children.
Saturday, 1 September 2012
Saturday, 25 August 2012
Wednesday, 22 August 2012
Wednesday, 15 August 2012
It's not the Girlfriend Mode days that do the harm, says Rob Florence, it's all the days of nothing in-between.
Saturday, 4 August 2012
Wednesday, 25 July 2012
Saturday, 21 July 2012
How gaming's obsession with empowering fantasy is making us lose the human touch.
Wednesday, 11 July 2012
Saturday, 7 July 2012
Wednesday, 4 July 2012
Wednesday, 27 June 2012
Saturday, 16 June 2012
What the furore over Tomb Raider's "attempted rape" says about the state of story in games.
Saturday, 9 June 2012
Pure playfulness, from physics simulations to Windowsill.
Sunday, 3 June 2012
Jaz Rignall, Rich Leadbetter, Chris Donlan and others share their favourite stories.