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PlayStation 3: retail disc vs. digital delivery
What are the advantages of a PSN download over a disc copy? Do games run better from hard drive? Digital Foundry investigates. 158
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How Sony Santa Monica mastered PlayStation 3
The inside story on God of War 3 and Ascension - and looking ahead to PS4. 155
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Tech Analysis: Metal Gear Solid 5's FOX Engine
Kojima's quest for photo-realism. 66
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Tech Analysis: God of War: Ascension demo
Digital Foundry cuts into what may be the best looking PS3 game to date. 196
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Demo showdown: Metal Gear Rising: Revengeance
Digital Foundry puts the Xbox 360 and PS3 samplers to the sword. 128
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Face-Off: Call of Duty: Black Ops 2
Surprise? 135
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Digital Foundry goes hands-on with the new super-slim PS3
The Blacksmith of the Future's take on the 500GB CECH-4000 console. 92
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Digital Foundry vs. The Last of Us
Does Naughty Dog's final PS3 game define the template for next-gen AI and storytelling? 112
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Digital Foundry vs. PS2 Classics on PlayStation 3
Backwards compatibility returns for all PS3s - at a price. So just how good is the PS2 emulation? 136
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What Went Wrong with Silent Hill HD?
A vocal fanbase demands changes to a flawed release. Digital Foundry finds out why. 116
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Digital Foundry: PS3 Skyrim Lag Fixed?
Full analysis of the improvements brought about by this week's patch. 67
- Recently published
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PlayStation 3: retail disc vs. digital delivery
What are the advantages of a PSN download over a disc copy? Do games run better from hard drive? Digital Foundry investigates. 158
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How Sony Santa Monica mastered PlayStation 3
The inside story on God of War 3 and Ascension - and looking ahead to PS4. 155
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Tech Analysis: Metal Gear Solid 5's FOX Engine
Kojima's quest for photo-realism. 66
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Demo showdown: Crysis 3 multiplayer beta
Maximum game? 70
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Tech Analysis: God of War: Ascension demo
Digital Foundry cuts into what may be the best looking PS3 game to date. 196
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Demo showdown: Metal Gear Rising: Revengeance
Digital Foundry puts the Xbox 360 and PS3 samplers to the sword. 128
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Face-Off: Call of Duty: Black Ops 2
Surprise? 135
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Digital Foundry goes hands-on with the new super-slim PS3
The Blacksmith of the Future's take on the 500GB CECH-4000 console. 92
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Surround Sound Headset Face-Off
Sharkoon X-Tatic Digital, Turtle Beach PX5, Astro A50 and the Tritton Warhead 7.1 put to the test. 47
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Digital Foundry vs. The Last of Us
Does Naughty Dog's final PS3 game define the template for next-gen AI and storytelling? 112
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Digital Foundry vs. PS2 Classics on PlayStation 3
Backwards compatibility returns for all PS3s - at a price. So just how good is the PS2 emulation? 136
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Tech Analysis: Beyond: Two Souls
Digital Foundry's assessment of Quantic Dream's stunning achievements in real-time rendering. 36
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Digital Foundry vs. Starhawk
LightBox's mutliplayer shooter under the microscope. 30
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What Went Wrong with Silent Hill HD?
A vocal fanbase demands changes to a flawed release. Digital Foundry finds out why. 116
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Supercharge Your Gaming Audio
Sound advice on headphones, receivers, speakers and more. 117
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Tech Analysis: Metal Gear Solid Remastered
Digital Foundry takes on the HD Collection and Snake Eater on Nintendo 3DS. 59
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Digital Foundry: PS3 Skyrim Lag Fixed?
Full analysis of the improvements brought about by this week's patch. 67
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The Lag Effect: PSN and Xbox Live Analysed
How fair is online gaming? A Digital Foundry special report. 105
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Digital Foundry vs. PS3 Skyrim Lag
Full analysis of the notorious 'Rimlag' issue and why the patched version still isn't good enough. 245
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Modern Warfare 3 vs. Battlefield 3
Digital Foundry on how the real battle lies ahead. 76
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Digital Foundry vs. Uncharted 3
"We're only limited by our imaginations." 106
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Digital Foundry vs. Console Battlefield 3
Technical analysis of campaign and multiplayer code revealed to date. 66
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Tech Analysis: Ico and Shadow of the Colossus Collection HD
PS2 vs. PS3 vs. 3D vs. emulation vs. anything else we can find. 53
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Tech Analysis: God of War Collection Volume II
Still Spartan? 18
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Digital Foundry vs. HD Remasters
Splinter Cell and Stranger's Wrath feature in DF's look at the trend for bringing back classics. 58
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Digital Foundry: The Future of Anti-Aliasing
Cutting edges. 62
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Tech Analysis: Uncharted 3 Multiplayer Beta
Drake a closer look. 23
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Digital Foundry vs. E3: Sony
A technical perspective on Vita, its games and the PS3 big guns. 60
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The Making of Shift 2 Unleashed
How to pull a double shift. 29
Saturday, 4 May 2013
Friday, 5 April 2013
Friday, 15 March 2013
Wednesday, 6 February 2013
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Saturday, 17 November 2012
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Tuesday, 6 December 2011
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Wednesday, 31 August 2011
Saturday, 20 August 2011
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Thursday, 9 June 2011
Saturday, 14 May 2011
April 2011
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The Making of Crysis 2
Digital Foundry talks with Crytek on Crysis 2, CryEngine 3 and beyond. 131
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The Making of MotorStorm Apocalypse
Digital Foundry talks to Evolution Studios about its most ambitious racer yet. 29
March 2011
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The Making of Killzone 3
Guerrilla walks Digital Foundry through its latest technical miracle. 51
February 2011
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Digital Foundry vs. Killzone 3
Sev the best for last. 184
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PS3 Hard Drive Upgrade Guide
Value, performance and emerging storage tech tested by Digital Foundry. 69
January 2011
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Face-Off: Dead Space 2
Margin of terror. 152
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Mass Effect's Interactive Comic walkthrough
Choose your own adventure video by video. 43
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Digital Foundry vs. HDMI video
£1.50 vs. £100 cable, and PS3/360 outputs put to the test. 180
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Hackers leave PS3 security in tatters
Linux returns and widespread piracy could follow. 219
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Digital Foundry's 2010: Part 2
Invert the polarities! 24
December 2010
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Digital Foundry's 2010: Part 1
If I could turn back tech. 12
November 2010
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Gran Turismo 5 Tech Analysis
Digital Foundry's most comprehensive feature ever. 100
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Tech Analysis: Killzone 3
Performance, lag and even 3D analysis. 86
October 2010
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God of War AA coming to PC/360?
Can new MLAA match Sony's quality? 40
September 2010
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Digital Foundry vs. LittleBigPlanet 2
The full story on Sony's closed beta. 21
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The Case for PS Move
And how Sony could have owned motion control six years ago. 88
August 2010
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LucasArts' 60FPS Force Unleashed II tech demo
A frame-rate upscaler that really works? Digital Foundry investigates. 67
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Digital Foundry vs. PSJailbreak
How PlayStation 3's security has been compromised and what it means. 114
July 2010
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The Future of PlayStation Move
Sony tech demos reveal rich potential for motion control gaming. 140
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PlayStation 3D: Performance Analysis
E3 Killzone demo and 3D launch titles put through their paces. 49
April 2010
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Designing Assassin's Creed II
230 new features, 200 design documents, 300 staff, no time for revisions. How did Ubisoft Montreal deliver? 36
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The Making of PlayStation 3D
How WipEout HD and MotorStorm gained an extra dimension. 64
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Final Fantasy XIII: Endgame
Digital Foundry vs. FFXIII. The final analysis. 108
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TriOviz 3D: Too good to be true?
Assessing the new system in Batman: GOTY Edition. 51
March 2010
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The Making of God of War III
For the love of God. 41
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Among Friends: How Naughty Dog Built Uncharted 2
Richard Lemarchand takes us from pre-production to release. 52
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Digital Foundry vs. PlayStation Move
Post Natal. 58
February 2010
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Digital Foundry vs. Console Lag: Round Two
PlayStation 3 and Arc camera put to the test. 35
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Face-Off: BioShock 2
Rapture the flag. 153
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Tech Analysis: Final Fantasy XIII
How the game changed from demo to PS3 retail, and what we can infer for Xbox 360. 77
January 2010
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PS3: Hacked
Digital Foundry on the first true assault on PS3 security. 105
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The Anti-Aliasing Effect
How developers are battling the jaggies. 51
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Super Stardust 3D: 720p120 confirmed
Digital Foundry and Housemarque on 3D. 38
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Digital Foundry vs. 3D Gaming
The techniques and challenges of stereo 3D, and the significance of PS3's firmware upgrade. 61
December 2009
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God of War Collection: The Future of Backwards Compatibility?
Digital Foundry argues the Kratos. 52
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PS3's PSP emulator analysed
It's a minis adventure. 17
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DiRT 2: EGO Evolution
Digital Foundry talks McRae tech with Codemasters CTO Bryan Marshall. 31
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Can Consoles Run Crysis?
Digital Foundry lays out the ultimate test for CryEngine 3. 135
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Bad Company 2 performance analysis
Digital Foundry picks apart the beta. 30
November 2009
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Face-Off: Bayonetta
Witch won? 153
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Face-Off: Assassin's Creed II
Splitting heirs. 99
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Face-Off: Modern Warfare 2
Extensive analysis of the PS3 and Xbox 360 versions. 167
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Face-Off: Borderlands
Skag binge. 66
October 2009
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Face-Off: Ninja Gaiden 2 vs. Sigma 2
One game. Two platform exclusives. Which is better? 134
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The MAG Factor
The tech challenges behind the first 256-player console action game. 36
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Not so High Definition
Tekken 6 and the sub-HD phenomenon. 120
September 2009
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Tech Analysis: Uncharted 2
DF humbled by Naughty Dog's coding power. 89
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In Theory: How PS3 can own 3D gaming
Much more than a quirky side project. 117
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Hardware Test: PS3 Slim
Smaller, cooler, cheaper, faster, better. 128
August 2009
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System Failure: Why PS3 and 360 drop dead for the same reasons
Digital Foundry meets the man who fixes your consoles. 268
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DiRT 2 demo: PS3/Xbox 360 performance showdown
Digital Foundry does its thing. 96
July 2009
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Standard Def: The Forgotten Generation
Have developers and platform holders neglected most of their userbase? 102
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Real-time HD video encoding on PS3?
Digital Foundry puts Cell to a serious test. 21
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Assassin's Creed: Evolution of an engine
Digital Foundry analyses Ubi's tech. 13
June 2009
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Tech Retrospective: Burnout Paradise
How Criterion built Paradise City, with exclusive HD Big Surf Island capture. 25
May 2009
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DiRT 2 HD Video Analysis
Technical breakdown of first footage. 1
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Final Fantasy XIII: How Will It Work on 360?
Plus full analysis of the PS3 demo. 75
February 2009
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Killzone 2 Breakdown: Part Three
Plus gameplay mini-review.
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Killzone 2 Breakdown: Part Two
Also: What is deferred rendering?
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Killzone 2 Breakdown: Part One
Guerilla tech deconstructed. 1
December 2008
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Call of Duty: World At War Performance Analysis
Treyarch vs the CoD4 Engine.
November 2008
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Call of Duty 4 Engine Analysis
Putting 60FPS gameplay to the test. 2

