Eurogamer.net • PC Xbox 360 • E3 2006 Saturday Soapbox
From the archive: If you come at the king, you best not miss.
To reach their full potential, games need to stop empowering the player and embrace the raw and personal.
Crowdfunding has freed developers from old production models, but at what cost?
Notch is right to clamp down on paid Minecraft servers, but at what cost?
Sunday, 14 December 2014
Saturday, 30 August 2014
Saturday, 26 July 2014
Saturday, 21 June 2014
Saturday, 11 January 2014
Saturday, 4 January 2014
Saturday, 3 August 2013
Saturday, 2 March 2013
Cliff Bleszinski makes a reasonable point, but there's more to it.
Saturday, 20 October 2012
Saturday, 13 October 2012
Saturday, 1 September 2012
Saturday, 25 August 2012
Saturday, 4 August 2012
Saturday, 21 July 2012
How gaming's obsession with empowering fantasy is making us lose the human touch.
Saturday, 7 July 2012
Saturday, 9 June 2012
Pure playfulness, from physics simulations to Windowsill.
Saturday, 2 June 2012
Saturday, 19 May 2012
Rumours of an iDevice for the living room highlight the huge challenges facing next-gen gaming systems.
Saturday, 12 May 2012
Microsoft's $99 Xbox points towards the future of games as a service - but can we trust the platform holders to provide a service that's worthwhile?