Eurogamer.net • PC PlayStation Vita Wii • Game of the Week Guild Wars 2 Next Generation Saturday Soapbox
From the archive: If you come at the king, you best not miss.
To reach their full potential, games need to stop empowering the player and embrace the raw and personal.
Crowdfunding has freed developers from old production models, but at what cost?
Notch is right to clamp down on paid Minecraft servers, but at what cost?
Sunday, 14 December 2014
Saturday, 30 August 2014
Saturday, 26 July 2014
Saturday, 21 June 2014
Saturday, 11 January 2014
Saturday, 4 January 2014
Friday, 29 November 2013
Wednesday, 28 August 2013
Sales shoot over 3.5m as MMO celebrates first birthday.
Saturday, 3 August 2013
Tuesday, 25 June 2013
Offers more than just dedicated servers, Respawn engineer says.
Thursday, 9 May 2013
No need to Cell Cell Cell.
Saturday, 2 March 2013
Cliff Bleszinski makes a reasonable point, but there's more to it.
Monday, 18 February 2013
Crysis 3 developer Crytek on why it's impossible for next-gen consoles to match the power of gaming PCs
"Without breaking NDAs..."
Friday, 18 January 2013
Biometrics on the grips, LCD touch-screen on the front.
Thursday, 15 November 2012
Has ArenaNet contradicted itself?
Saturday, 3 November 2012
Saturday, 13 October 2012
Tuesday, 9 October 2012
"Are we done working on it? Hell no."
Tuesday, 18 September 2012
Wednesday, 12 September 2012
Quintin makes a foray into the maddest, meanest feature of Guild Wars 2.
Tuesday, 11 September 2012
Game goes back on sale, stock replenished.
Monday, 3 September 2012
Second largest non-Warcraft PC MMO launch.
Saturday, 1 September 2012
Friday, 31 August 2012
"I'm talking to you with very little sleep right now."
ArenaNet reacting well so far.
Thursday, 30 August 2012
On stolen accounts, overflow, Trading Post, mail, botting, forums.
Wednesday, 29 August 2012
Tuesday, 28 August 2012
Read through Oli, Tom, Christian, John, Alec and Quintin's adventures in Tyria over the bank holiday weekend.
"They have to make radical calls," says Crytek's Yerli.
Saturday, 25 August 2012
Saturday, 18 August 2012
Does New Super Mario Bros. 2 represent a creative cul-de-sac? And if so, does it even matter?