Eurogamer.net • PC PlayStation Vita • Interviews Opinion
Saturday, 23 July 2016
Saturday, 16 July 2016
Thursday, 7 July 2016
'The idea of doing everything from scratch every seven years is completely crazy.'
Thursday, 16 June 2016
The great teraflip-flop.
Monday, 13 June 2016
New game modes, the airship explained and avoiding the failings of Battlefield 4.
Tuesday, 7 June 2016
Monday, 23 May 2016
An interview with senior gameplay designer Michael Chu.
Tuesday, 10 May 2016
"This is the genesis of modern warfare..."
Monday, 18 April 2016
So, that old lady behind the diner...
Friday, 8 April 2016
"Yes it is very ambitious, exceedingly even. But doable? Yes, very much so."
When will we see the announcements put into practice?
Tuesday, 29 March 2016
Thursday, 3 March 2016
"The world of games moved on and I didn't."
Wednesday, 17 February 2016
"I think players who claim they want competitive play are often not agreeing on what 'competitive play' actually means."
Tuesday, 2 February 2016
Friday, 11 December 2015
Thursday, 3 December 2015
Was it a surprise? "Yes and No."
Friday, 20 November 2015
'There's no way I can tell you we're not confident at all! God knows what kind of article you'd put out then!'
Thursday, 12 November 2015
Hare reveals all in our exclusive interview.
Sunday, 4 October 2015
And how Shenmue 3 won't be the final chapter in Ryo's tale.
Wednesday, 30 September 2015
The big interview: PlayStation VR, PS4's Christmas line-up and the challenges facing consoles.
Monday, 21 September 2015
We catch up with the impressive no-fantasy role-playing game.
Wednesday, 16 September 2015
On Vive, pricing, Xbox One game streaming, hardware revisions and more.
Saturday, 29 August 2015
"It's a rare opportunity to do it when everything is going really well."
Sunday, 23 August 2015
Tuesday, 11 August 2015
"Some of the communication about that has been muddled a little bit."
Friday, 3 July 2015
Wednesday, 1 July 2015
"I didn't sign up for this."
Thursday, 11 June 2015
Will Phil Spencer try to save Xbox One, or push for the cross-platform future?
Wednesday, 3 June 2015
And outspoken creator Adrian Chmielarz tells us about a brand new game.
Tuesday, 2 June 2015
"At this point the team is growing, not shrinking."
Wednesday, 20 May 2015
"We don't feel good about it."
Friday, 13 March 2015
The Xbox chief on the change of direction that will help Xbox in its fight against PlayStation.
Wednesday, 25 February 2015
Wednesday, 18 February 2015
The quiet Kickstarter champion that's still on course for this year.