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The Hall of Heroes: BioShock Infinite's Fort Frolic?
One of the game's most interesting spaces explored. Warning: don't read if you haven't finished the game! 102
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Saturday Soapbox: Voting with your wallets isn't the whole answer to abusive micro-transactions
Cliff Bleszinski makes a reasonable point, but there's more to it. 156
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Trends of 2013: The last console generation
The old model doesn't seem to work any more. Time for a change. 245
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Saturday Soapbox: Death of the MMORPG
End of the MMOad 70
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Lost Humanity 16: Size Doesn't Matter
How long is a piece of Dishonored? 97
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Lost Humanity 8: Days of Nothing
It's not the Girlfriend Mode days that do the harm, says Rob Florence, it's all the days of nothing in-between. 206
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Lost Humanity 5: Being THEM
Rob Florence imagines what it's like on the other side. 85
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Lost Humanity 4: Dark Souls: The Movie
Filming the unfilmable. 117
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Saturday Soapbox: The Trouble with Ouya
Ooyah! Right in the kisser. 218
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Lost Humanity 1: Fighting Talk
Robert Florence's new weekly Eurogamer column. 67
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Saturday Soapbox: In Games We Trust?
What the furore over Tomb Raider's "attempted rape" says about the state of story in games. 180
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Would an Apple TV kill the console business?
Rumours of an iDevice for the living room highlight the huge challenges facing next-gen gaming systems. 197
- Recently published
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The Hall of Heroes: BioShock Infinite's Fort Frolic?
One of the game's most interesting spaces explored. Warning: don't read if you haven't finished the game! 102
-
Saturday Soapbox: Voting with your wallets isn't the whole answer to abusive micro-transactions
Cliff Bleszinski makes a reasonable point, but there's more to it. 156
-
Trends of 2013: The last console generation
The old model doesn't seem to work any more. Time for a change. 245
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Saturday Soapbox: Death of the MMORPG
End of the MMOad 70
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Lost Humanity 17: Dishonour
Rab discovers whether art can be imitated in life. 56
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Saturday Soapbox: F2P FTW?
As free-to-play games land on consoles, Chris Donlan re-examines his own prejudices. 29
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Lost Humanity 16: Size Doesn't Matter
How long is a piece of Dishonored? 97
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How are video games like a French Dip sandwich?
They're both too good to be lost to history. 48
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Lost Humanity 10: The New World
Rob Florence reflects on days where you spring to life in a place that's been built for you to discover. 12
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Saturday Soapbox: The Feelbad Factor
Why more games should be making us feel bad. 62
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Lost Humanity 9: Book of Predictions
Rob Florence predicts the future and you can too! 31
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Lost Humanity 8: Days of Nothing
It's not the Girlfriend Mode days that do the harm, says Rob Florence, it's all the days of nothing in-between. 206
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Lost Humanity 7: Healing
Why Proteus really speaks to Rob Florence. 77
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Saturday Soapbox: Yearning Japanese
Lamenting the death of the import scene. 93
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Lost Humanity 5: Being THEM
Rob Florence imagines what it's like on the other side. 85
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Saturday Soapbox: Whatever Happened to the Working Class Hero?
How gaming's obsession with empowering fantasy is making us lose the human touch. 71
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Lost Humanity 4: Dark Souls: The Movie
Filming the unfilmable. 117
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Saturday Soapbox: The Trouble with Ouya
Ooyah! Right in the kisser. 218
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Lost Humanity 3: My Dream Boss
Featuring The Independent Charles Show 2.1. 23
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Saturday Soapbox: Guilt By Association
Putting the "You" into "You Bastard". 46
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Lost Humanity 2: No More Heroes
Robert Florence asks: Where are our video game heroes? 47
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Lost Humanity 1: Fighting Talk
Robert Florence's new weekly Eurogamer column. 67
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Saturday Soapbox: In Games We Trust?
What the furore over Tomb Raider's "attempted rape" says about the state of story in games. 180
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Saturday Soapbox: At What Point Does a Game Become a Toy?
Pure playfulness, from physics simulations to Windowsill. 37
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Would an Apple TV kill the console business?
Rumours of an iDevice for the living room highlight the huge challenges facing next-gen gaming systems. 197
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Saturday Soapbox: What's In A Box?
When games were more than a download. 88
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Saturday Soapbox: Why Everyone Is Amazing
Devs and gamers are united, and there can be only one winner: everyone! 34
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The Kickstarter Conundrum
Double Fine's success story could be one that's unlikely to be repeated. 43
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Why Devs Owe You Nothing
When does a game belong to its fans rather than its creators? 348
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Building Better Worlds - an MMO Tale
If you come at the king, you best not miss. 60
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Saturday Soapbox: Bring On The Next Generation
Before the games industry really loses it mojo. 186
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Saturday, 17 December 2011
December 2011
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Saturday Soapbox: Was 2011 a Vintage Year?
It may have lacked innovation, but the breadth of experiences made 2011 a year to savour. 68
November 2011
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Saturday Soapbox: Failure is Not an Option
The consequences of not having enough consequences. 36
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Saturday Soapbox: The Madness of Release Date Congestion
It's Viva Pinata vs. Gears of War all over again! 53
October 2011
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Saturday Soapbox: Something Borrowed
Is the increasing recycling of game assets a cause for concern? 35
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Saturday Soapbox: The Trouble With Tie-ins
Why do licensed games have such a bad reputation? 44
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Saturday Soapbox: Horrible Bosses
Are gaming's greatest villains an endangered species? 74
September 2011
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Saturday Soapbox: The Arcade Fire Dies
Martin laments the decline of the UK arcade. 77
August 2011
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Saturday Soapbox: Careful What You Choose
Are choice-and-consequence systems making our games less interactive? 34
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Saturday Soapbox: Pay Up or Shut Up
Why we should stop moaning and spend more on our games. 128
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Saturday Soapbox: The Scourge of Free to Play*
*A small cover charge may apply. 35
July 2011
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Saturday Soapbox: Faster, Pussycat?
In praise of not waiting for things. 16
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Saturday Soapbox: Loathing the Enemy
Tom's surprised that gaming's henchmen still fall below par. 35
April 2011
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For and Against: Violence in video games
Keza vs. Kristan. 77
March 2011
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Why I Love... Train Simulators
The attraction of traction. 41
January 2011
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Why I Hate... Final Fantasy
Role-playing gahhhhhhhh. 139
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Why I Love… Doom III
Happiness is a warm gun. 63
December 2010
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Why I Hate… Resident Evil 4
Contains scenes of violence and snore. 137
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Why I Love... Two Worlds
Shopper's paradise. 40
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Why I Hate... World of Warcraft
Elf warning. 102
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Why I Hate… Football Manager
Steve Hill on what happens when love turns sour. 48
November 2010
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Why I Hate... The Saboteur
"Like setting a rom-com in late-sixties Vietnam." 108
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Why I hate… Halo
I say goodbye. 134
October 2010
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"Someone's got to be the Taliban"
Does Medal of Honor really respect the soldier? 78
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"Oh no, what's Bobby said now?"
The Kotick conundrum. 74

