Eurogamer.net • PC • Saturday Soapbox
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Saturday Soapbox: Voting with your wallets isn't the whole answer to abusive micro-transactions
Cliff Bleszinski makes a reasonable point, but there's more to it. 156
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Saturday Soapbox: Death of the MMORPG
End of the MMOad 70
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Saturday Soapbox: Yearning Japanese
Lamenting the death of the import scene. 93
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Saturday Soapbox: The Trouble with Ouya
Ooyah! Right in the kisser. 218
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Saturday Soapbox: Guilt By Association
Putting the "You" into "You Bastard". 46
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Saturday Soapbox: In Games We Trust?
What the furore over Tomb Raider's "attempted rape" says about the state of story in games. 180
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Glorious Technicolor
Gaming's rediscovered the rainbow, and it's lovely. 53
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Would an Apple TV kill the console business?
Rumours of an iDevice for the living room highlight the huge challenges facing next-gen gaming systems. 197
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Saturday Soapbox: What's In A Box?
When games were more than a download. 88
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It's time to kick back against gaming bigots
Stand up and shout. 303
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Why Devs Owe You Nothing
When does a game belong to its fans rather than its creators? 348
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Building Better Worlds - an MMO Tale
If you come at the king, you best not miss. 60
- Recently published
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Saturday Soapbox: Voting with your wallets isn't the whole answer to abusive micro-transactions
Cliff Bleszinski makes a reasonable point, but there's more to it. 156
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Saturday Soapbox: Death of the MMORPG
End of the MMOad 70
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Saturday Soapbox: F2P FTW?
As free-to-play games land on consoles, Chris Donlan re-examines his own prejudices. 29
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How are video games like a French Dip sandwich?
They're both too good to be lost to history. 48
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Saturday Soapbox: The Feelbad Factor
Why more games should be making us feel bad. 62
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Saturday Soapbox: Yearning Japanese
Lamenting the death of the import scene. 93
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Saturday Soapbox: Whatever Happened to the Working Class Hero?
How gaming's obsession with empowering fantasy is making us lose the human touch. 71
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Saturday Soapbox: The Trouble with Ouya
Ooyah! Right in the kisser. 218
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Saturday Soapbox: Guilt By Association
Putting the "You" into "You Bastard". 46
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Saturday Soapbox: In Games We Trust?
What the furore over Tomb Raider's "attempted rape" says about the state of story in games. 180
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Saturday Soapbox: At What Point Does a Game Become a Toy?
Pure playfulness, from physics simulations to Windowsill. 37
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Saturday Soapbox: Eurogamer's Love Letter to E3
Relevant? It's the heart of core gaming. 28
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Glorious Technicolor
Gaming's rediscovered the rainbow, and it's lovely. 53
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Would an Apple TV kill the console business?
Rumours of an iDevice for the living room highlight the huge challenges facing next-gen gaming systems. 197
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Saturday Soapbox: What's In A Box?
When games were more than a download. 88
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It's time to kick back against gaming bigots
Stand up and shout. 303
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Saturday Soapbox: Why Everyone Is Amazing
Devs and gamers are united, and there can be only one winner: everyone! 34
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Why Devs Owe You Nothing
When does a game belong to its fans rather than its creators? 348
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Building Better Worlds - an MMO Tale
If you come at the king, you best not miss. 60
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Saturday Soapbox: Bring On The Next Generation
Before the games industry really loses it mojo. 186
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Saturday Soapbox: Was 2011 a Vintage Year?
It may have lacked innovation, but the breadth of experiences made 2011 a year to savour. 68
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Saturday Soapbox: Failure is Not an Option
The consequences of not having enough consequences. 36
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Saturday Soapbox: The Madness of Release Date Congestion
It's Viva Pinata vs. Gears of War all over again! 53
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Saturday Soapbox: Bowling for Liberty
Why GTA4's Roman Bellic is one of the greatest video game characters of all time. 76
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Saturday Soapbox: Something Borrowed
Is the increasing recycling of game assets a cause for concern? 35
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Saturday Soapbox: The Trouble With Tie-ins
Why do licensed games have such a bad reputation? 44
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Saturday Soapbox: Horrible Bosses
Are gaming's greatest villains an endangered species? 74
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Saturday Soapbox: The Arcade Fire Dies
Martin laments the decline of the UK arcade. 77
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Saturday Soapbox: Careful What You Choose
Are choice-and-consequence systems making our games less interactive? 34
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Saturday Soapbox: Pay Up or Shut Up
Why we should stop moaning and spend more on our games. 128
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Saturday Soapbox: The Scourge of Free to Play*
*A small cover charge may apply. 35
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July 2011
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Saturday Soapbox: Faster, Pussycat?
In praise of not waiting for things. 16
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Saturday Soapbox: Loathing the Enemy
Tom's surprised that gaming's henchmen still fall below par. 35

