Eurogamer.net • PC • EGTV Show Guild Wars 2 Saturday Soapbox
From the archive: If you come at the king, you best not miss.
To reach their full potential, games need to stop empowering the player and embrace the raw and personal.
Crowdfunding has freed developers from old production models, but at what cost?
Asura hope I win.
Sunday, 14 December 2014
Saturday, 30 August 2014
Saturday, 26 July 2014
Saturday, 21 June 2014
Saturday, 11 January 2014
Saturday, 4 January 2014
Wednesday, 28 August 2013
Sales shoot over 3.5m as MMO celebrates first birthday.
Saturday, 3 August 2013
Saturday, 2 March 2013
Cliff Bleszinski makes a reasonable point, but there's more to it.
Thursday, 15 November 2012
Has ArenaNet contradicted itself?
Saturday, 13 October 2012
Tuesday, 9 October 2012
"Are we done working on it? Hell no."
Tuesday, 18 September 2012
Wednesday, 12 September 2012
Quintin makes a foray into the maddest, meanest feature of Guild Wars 2.
Tuesday, 11 September 2012
Game goes back on sale, stock replenished.
Monday, 3 September 2012
Second largest non-Warcraft PC MMO launch.
Saturday, 1 September 2012
Friday, 31 August 2012
"I'm talking to you with very little sleep right now."
ArenaNet reacting well so far.
Thursday, 30 August 2012
On stolen accounts, overflow, Trading Post, mail, botting, forums.
Wednesday, 29 August 2012
Tuesday, 28 August 2012
Read through Oli, Tom, Christian, John, Alec and Quintin's adventures in Tyria over the bank holiday weekend.
Saturday, 25 August 2012
Saturday, 4 August 2012
Friday, 27 July 2012
Hugh Jeremy from Unknown Worlds introduces mod-turned-awesome-assymetrical-team-shooter Natural Selection 2.
Thursday, 26 July 2012
Ubisoft took the stage to introduce its free-to-play Tom Clancy online shooter and take questions.
Ubisoft and Nadeo's live stage demo and Q&A for their fast-paced arena shooter.
Tuesday, 24 July 2012
Saturday, 21 July 2012
How gaming's obsession with empowering fantasy is making us lose the human touch.
Wednesday, 11 July 2012
Hey, I got sent this in the post. It was on a DVD. Strangely, the postmark was dated 1765. I've no idea what it is.
"How Prison Architect rose, phoenix-like, from the still-smouldering ashes of Subversion."
Tuesday, 10 July 2012
Will, Andy, Chris and Marina offer a candid summary of their first year of zombie survivalism.
Monday, 9 July 2012
Huge and candid Q&A on the biggest PC game of 2012.
Saturday, 7 July 2012
The veteran designer's full presentation from the inaugural PC and Indie Games Show.