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Geometry Wars: Retro Evolved retrospective
Here's looking at Euclid. 51
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Sid Meier's cultural victory
"If there's anything in reality that's not fun, we will change it." 29
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Watch us play Metro: Last Light from 5pm BST
All aboard. 5
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Man on fire: an afternoon with Borderlands 2's new psycho class
Assassin Krieg. 40
Recently popular
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Danny Bilson: inside the rise and fall of THQ
The outspoken former chief of Saints Row, Homefront and Darksiders finally breaks his silence. 32
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Eve Online: Into the second decade
The future of the future, today. 29
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A postcard from Reykjavik: Inside 2013's Eve FanFest
So that's why our man's gone to Iceland. 13
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"The next generation is going to be, possibly for the very first time, the next generation of game design"
Meet Adrian Chmielarz, the Bulletstorm guy whose world was turned upside down by Dear Esther. 135
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Watch us play Far Cry 3 Blood Dragon from 5pm BST
The one you've Biehn waiting for. 9
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The art of noise: Inside Memory of a Broken Dimension
Ezra Hanson-White discusses the archaeology of the future. 17
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Digital Foundry: Hands-on with Oculus Rift
Luckey strike. 129
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Test Drive Unlimited retrospective
Fresh horizons. 69
- Recently published
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Geometry Wars: Retro Evolved retrospective
Here's looking at Euclid. 51
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Sid Meier's cultural victory
"If there's anything in reality that's not fun, we will change it." 29
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Watch us play Metro: Last Light from 5pm BST
All aboard. 5
-
Man on fire: an afternoon with Borderlands 2's new psycho class
Assassin Krieg. 40
-
Danny Bilson: inside the rise and fall of THQ
The outspoken former chief of Saints Row, Homefront and Darksiders finally breaks his silence. 32
-
Eve Online: Into the second decade
The future of the future, today. 29
-
A postcard from Reykjavik: Inside 2013's Eve FanFest
So that's why our man's gone to Iceland. 13
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"The next generation is going to be, possibly for the very first time, the next generation of game design"
Meet Adrian Chmielarz, the Bulletstorm guy whose world was turned upside down by Dear Esther. 135
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Watch us play Far Cry 3 Blood Dragon from 5pm BST
The one you've Biehn waiting for. 9
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The art of noise: Inside Memory of a Broken Dimension
Ezra Hanson-White discusses the archaeology of the future. 17
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Digital Foundry: Hands-on with Oculus Rift
Luckey strike. 129
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Test Drive Unlimited retrospective
Fresh horizons. 69
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Can Camelot Unchained kickstart MMOs?
With Dark Age of Camelot Mark Jacobs sent the genre on a brave new direction - and he's about to do it all over again. 43
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Future-proofing your PC for next-gen gaming
Component upgrade and new build advice from Digital Foundry. 255
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Driving ambition: pCARS, crowdfunding and the FSA
Slightly Mad Studios' initiative was meant to redefine the player-developer relationship, but now Britain's City watchdog is on its case. Tristan Donovan investigates. 143
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The Club retrospective
If you like a lot of chocolate on your biscuit. 55
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Digital Foundry vs. the ultimate gaming PC
Three Titans. Six CPU cores. A generational leap beyond PlayStation 4? 331
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The story of King of Dragon Pass: Do you remember Demolition Man?
It's all about second chances. 29
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BioShock 2 retrospective
Still held in Rapture tension. 95
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Tech Analysis: Metal Gear Solid 5's FOX Engine
Kojima's quest for photo-realism. 66
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Don't rule free-to-play MMO Neverwinter out
It's "the best game Cryptic has ever made". 57
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BioShock Infinite ending explained
God only knows. 239
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Tech Analysis: Battlefield 4: Fishing in Baku
Blown away. 83
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Plastic Soul: One man's quest to build an AI that can create games
ANGELINA designs video games - and thinks that Theresa May is the worst human being on the planet. 61
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Unreal Engine 4 Demo: PlayStation 4 vs. PC
An Epic comparison. 358
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See Unreal Engine 4 on PlayStation 4
Plus: Epic's spectacular vision for next-gen graphics. 194
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SWAT 4 retrospective
It's a fair cop. 60
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Breathing life into BioShock Infinite
How Irrational's talented animators make all the difference - and why they hope you won't notice. 57
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The Art of the Swarm
Blizzard takes over Versailles for the launch of StarCraft 2's first expansion. 25
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The Witcher 3: The Skyrim debate, the game on PS4, nuggets of clarification and a whiff of multiplayer
"It's just words right now; we need to prove it." 105
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"There is a plan": Project Awakened plots a post-Kickstarter course
The Kickstarter's over, but Phosphor Games' superhero adventure may continue. 11
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March 2013
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Team Meat on cats, consoles, and its wish for Super Meat Boy
Not keen on future consoles, but will develop for Nintendo if Super Meat Boy could join Super Smash Bros. 58
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Tomb Raider: Underworld retrospective
How low can she go? 58
February 2013
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Oh! What a lovely Warface
Crytek's free-to-play shooter has a silly name, but deadly serious ambitions. 59
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Project Awakened: The origin story
After six turbulent years, Phosphor Games' super-powered vision has landed on Kickstarter. 15
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"A bone wall that sheds half-skeletons is just cool": Meet the man behind Torchlight 2's most ambitious mod
SynergiesMOD offers new classes, more monsters, and plenty of end-game brutality. 17
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Assassin's Creed 3's wacky Tyranny of King Washington DLC features superpowers, hallucinogens and an alternate history storyline
And it's all canon, Ubisoft explains. 45
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Demo showdown: Crysis 3 multiplayer beta
Maximum game? 70
January 2013
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The deleted scenes of Doom
Exploring the game that could have been, and the legacy that never was. 56
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Where the road takes you: investigating Kentucky Route Zero
Jake Elliott of Cardboard Computer opens up about his surreal indie adventure. 14
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Cart Life: "The only thing that changed was me"
Richard Hofmeier revisits his three year journey to create the most realistic - and "repulsive" - game ever made. 26
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Dust 514's new frontier
As CCP's trailblazing online shooter goes live, we visit a developer on the edge. But of what? 41
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Eurogamer meets Jonathan Ross
Ellie chats to the king of, er, chat. 42
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Bioshock 2 - Minerva's Den retrospective
What's all this, Den? 44
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HMV: What now?
"Sometimes you have to have that heart attack, that stroke, to say, 'Hold on, I need to change.'" 63
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Trends of 2013: The real meets the virtual
What happens when games and real-life start to exchange ideas? 6
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Alpha Protocol retrospective
Spy vs. sigh. 94
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The Interesting Sequels of 2013
Teaching old dogs new tricks. 97
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The deleted scenes of Deus Ex
Dissecting a masterpiece with the original designers, and the original design document. 55
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Developers' Most Anticipated Games of 2013
BioShock! GTA5! The Last of Us! Beyond! 74
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Developers' Games of 2012
Levine! Molyneux! Dean Hall! 66
December 2012
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Eurogamer Readers' Top 50 Games of 2012
Your votes, your comments, your games of the year. 246
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Games of 2012: The Walking Dead
It's all gravy. 64
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Games of 2012: Thirty Flights of Loving
Forget your past. 17
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Games of 2012: DayZ
Diary of the dead. 45
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Games of 2012: FTL: Faster Than Light
Captain's slog. 37
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Games of 2012: Far Cry 3
Paradise through a rifle sight. 80
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Games of 2012: Spelunky
Cave points. 44
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Games of 2012: Dishonored
Solid sneak. 60
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Games of 2012: XCOM: Enemy Unknown
Alien concepts. 58
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The Eurogamer Christmas Challenge
Can you beat our high scores? 53
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Enhancing Baldur's Gate: the BioWare veterans who dared
The problems, the future promises and a trip down memory lane. 24
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Exploring Bientôt l'été
Once more unto the beach with Tale of Tales' latest. 16
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Neverwinter Nights retrospective
Fitful. 55
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The final hours of City of Heroes
Heroes holding out 'til the end of the night. 41
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Far Cry retrospective
We liked them apples. 68
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Retrode 2 review
There's life in those old cartridges yet. Meet the hardware add-on that could legitimise retro emulation. 45
November 2012
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Who spilled Hot Coffee?
The man who uncovered gaming's greatest sex scandal. 99
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Two generations of XCOM: Gollop and Solomon on this year's remake
X-Communication? 61
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Why are we stuck with games being released on a Friday?
An investigation into the origins, arguments and potential for change. 118
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Steam Greenlight: Is it working?
Eurogamer investigates whether Valve's new system is really beneficial to indies. 37
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Hitman: Blood Money retrospective
Through the eyes of a killer. 50
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Face-Off: Call of Duty: Black Ops 2
Surprise? 135
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Minecraft, architecture and the trouble with children
A tale of trouble and Le Corbusier. 47
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Freedom Fighters retrospective
Keep the red flag flying. 80
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Was Gabe Newell right to declare Windows 8 a catastrophe?
Developers dissect Microsoft's attempt at making the PC a closed system. 246
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Assassin's Creed 3 ending analysis
Juno what it all means? 56
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Peeling back the layers of Dishonored with Harvey Smith and Raph Colantonio
From Sokolov's first painting to the third floor of the Hound Pits and beyond. 14
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Two years with Vlambeer: the inside story on gaming's greatest new studio
The indie developers behind Super Crate Box have enjoyed an astronomical rise. Here's their tale. 12
October 2012
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Eurogamer's favourite Halloween games
Which grim grinning greats should keep you company on the scariest night of the year? 70
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Assassin's Creed retrospective
Altair of this joke eventually. 97
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Making friends
Eurogamer investigates the complex world of companion AI. 40
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Learn to Play: Minecraft in the classroom
Eurogamer discovers how a New York school is using games for good. 28
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Becoming the Dark Soul
Rich Stanton goes in pursuit of the game's crowning achievement. 116
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A League of Their Own
Backstage in the League of Legends phenomenon, and front seat at its world championships. 15
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Lost & Found: Big Red Racing
From Earth to the Moon (and Mars and Venus). 48
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What's new for PC in Doom 3: BFG Edition?
A computer conversion of a console remaster of the PC original? 53
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The Lost Worlds of Lionhead and Bullfrog
From prehistoric savannahs to alien seabeds, these cancelled projects offer a rich insight into the ambitions of two great developers. 57
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Night and the City
Chris Donlan plays through L.A. Noire with his dad, who grew up in the city in the 1940s. 171
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What if people don't like Jon Hare's first original game since Sensible Software?
"That's it. End of. Simple." 51
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UFO: Enemy Unknown retrospective
X-COMmunicating a strategy classic. 63
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An audience with Syndicate
How a regular northern teen became a YouTube gaming sensation. 135
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Deathtrap Dudgeon: 90 minutes with Borderlands 2's Mechromancer
What can we all expect from this cyborg valley girl? 19
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Would you like any side quests with that?
For Borderlands 2 and Torchlight 2, the greatest adventures often lie outside of the campaign. 33
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Thief 2: The Metal Age retrospective
In a mirror, darkly. 46
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The re-making of XCOM
Jake Solomon's 10-year mission is now complete. 76
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Resident Evil 6: Zombie Dinosaur!
Wanted: One Asteroid. Rich Stanton looks at how and why Resi 6 turned out the way it did. 83
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The Spelunky Variations
Since its arrival on PC, fans have been modding Derek Yu's brilliant Roguelike: here are some of their best efforts. 7

