Eurogamer.net • OnLive Wii U Xbox Xbox 360 • Face-offs Opinion
UPDATE: Brand new PS3/Xbox 360/Xbox One comparisons for both the original game and the Undead Nightmare expansion.
1080p60 PC port or something more?
Chapter and Miiverse.
Capcom's new PS4 and Xbox One versions take on the original PC and Xbox 360 releases.
Tuesday, 12 July 2016
Saturday, 2 July 2016
Wednesday, 2 March 2016
How the Wii U version stacks up against the originals - with some surprising results.
Tuesday, 2 February 2016
Tuesday, 8 December 2015
Sunday, 15 November 2015
Wednesday, 17 June 2015
A new Metroid and a new Animal Crossing should have kept the faithful happy, but instead they're up in arms.
Wednesday, 18 March 2015
Farewell, Wii hardly knew U.
Sunday, 15 March 2015
Wednesday, 11 March 2015
Saturday, 7 February 2015
Wednesday, 7 January 2015
Reasons to be cheerful.
Saturday, 20 December 2014
A sublime and adaptive PC port from Kojima Productions.
"Most likely, you live with them..."
Wednesday, 17 December 2014
Is this the worst-performing PS3 game of recent times?
Tuesday, 16 December 2014
Do you really need a PS4 or Xbox One to enjoy BioWare's latest adventure?
Monday, 15 December 2014
Stripped of its next-gen rendering tech, can PS3 and Xbox 360 still deliver the core gameplay experience?
Saturday, 13 December 2014
Tuesday, 2 December 2014
Ubisoft Montreal's latest could be a fine portrayal of a country under siege, if only it stopped to breathe.
Saturday, 29 November 2014
It's struggled in the marketplace, but Nintendo's console has remembered something its competition seemingly forgot.
Sunday, 12 October 2014
Saturday, 11 October 2014
Shadow of Mordor becomes great, but introduces itself poorly.
Monday, 29 September 2014
Our resident obsessive is still playing, but gradually losing interest.
Saturday, 27 September 2014
The new Wii U port takes on the Xbox 360 original - and the infamous PS3 conversion.
Saturday, 13 September 2014
Tuesday, 9 September 2014
And god looked back.
Saturday, 30 August 2014
To reach their full potential, games need to stop empowering the player and embrace the raw and personal.
Friday, 13 June 2014
New games, fresh thinking and brilliant PR bring the Kyoto giant bang up to date.