Eurogamer.net • OnLive Wii U • App of the Day Digital Foundry Retrospective Saturday Soapbox
The new Wii U port takes on the Xbox 360 original - and the infamous PS3 conversion.
To reach their full potential, games need to stop empowering the player and embrace the raw and personal.
Saturday, 27 September 2014
Sunday, 21 September 2014
Saturday, 30 August 2014
Monday, 12 May 2014
Saturday, 11 January 2014
Saturday, 7 December 2013
Friday, 6 December 2013
Sunday, 17 November 2013
Tuesday, 12 November 2013
Monday, 2 September 2013
Tuesday, 27 August 2013
Saturday, 25 May 2013
Wednesday, 15 May 2013
Sunday, 12 May 2013
Saturday, 27 April 2013
Thursday, 11 April 2013
Can faster broadband connections save gameplay over IP? A new OnLive update lets us put that to the test.
Saturday, 6 April 2013
Everything you need to know about movie and TV streaming services - and the best console hardware for the task.
Saturday, 2 March 2013
Cliff Bleszinski makes a reasonable point, but there's more to it.
Thursday, 14 February 2013
Digital Foundry has the full behind-the-scenes story.
Friday, 8 February 2013
Saturday, 5 January 2013
HD Wii emulation vs. Wii U - Digital Foundry on how the Mario makers have utilised Nintendo's new hardware.
Friday, 14 December 2012
Analysis of one of the Wii U's most promising upcoming exclusives.
Sunday, 9 December 2012
Wii U fails to best the competition in another Digital Foundry multi-platform comparison.
Friday, 7 December 2012
The launch game stacked up against Xbox 360, PS3 and the new PC version too.
Wednesday, 5 December 2012
Fewer options, bugged AV outputs - Digital Foundry investigates.
Tuesday, 4 December 2012
Meet the multi-platform game that looks better on Nintendo's new console.
Thursday, 29 November 2012
Team Twiizers/fail0verflow member hints at Wii U hack.
Tuesday, 27 November 2012
The killing joke?
Saturday, 24 November 2012
The COD experience fails to impress on Nintendo's new hardware.
Wednesday, 21 November 2012
Nintendo's new console vs. Xbox 360 and PlayStation 3.
Monday, 19 November 2012
Monday, 20 August 2012
Digital Foundry once said it couldn't possibly work, then grew to admire how close it came. Rich looks back at its history.
Saturday, 18 August 2012
Does New Super Mario Bros. 2 represent a creative cul-de-sac? And if so, does it even matter?