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Digital Foundry concludes its analysis of the Nathan Drake Collection and looks at day one patch improvements.
How the Nathan Drake Collection modernises and improves a genuine last-gen classic.
Digital Foundry tackles the opening chapter of the Nathan Drake Collection.
Wednesday, 7 October 2015
Friday, 2 October 2015
Wednesday, 30 September 2015
The big interview: PlayStation VR, PS4's Christmas line-up and the challenges facing consoles.
Saturday, 29 August 2015
"It's a rare opportunity to do it when everything is going really well."
Friday, 24 July 2015
Friday, 3 July 2015
Sunday, 17 May 2015
Saturday, 16 May 2015
Sunday, 15 March 2015
Wednesday, 11 March 2015
Wednesday, 25 February 2015
Wednesday, 18 February 2015
The quiet Kickstarter champion that's still on course for this year.
Sunday, 8 February 2015
Sunday, 18 January 2015
Take Gat and party.
Wednesday, 17 December 2014
Is this the worst-performing PS3 game of recent times?
Monday, 15 December 2014
Stripped of its next-gen rendering tech, can PS3 and Xbox 360 still deliver the core gameplay experience?
Friday, 28 November 2014
Wednesday, 29 October 2014
"Have you done the Thorn exotic quest?"
Sunday, 26 October 2014
From the archive: Ubisoft Toronto's first lady Jade Raymond on sexism, robots and why Bobby Kotick should be funding more meaningful games.
Sunday, 19 October 2014
From the archive: Japan's master of horror on the evil within and the evil without.
Sunday, 12 October 2014
Saturday, 27 September 2014
The new Wii U port takes on the Xbox 360 original - and the infamous PS3 conversion.
Friday, 26 September 2014
On consoles, Steam, Oculus Rift and massive spaceships.
Friday, 12 September 2014
How the Dead Space approach is having an impact on the shooter series.
Thursday, 21 August 2014
Post beta, the end - or beginning - is near.
Tuesday, 19 August 2014
Our Gamescom interview with Sony's Shuhei Yoshida.