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Fenix from the frames.
And unlike other open world games, too. Our early impressions ahead of review.
Busy night... but there's always room for another!
Thursday, 27 August 2015
Wednesday, 26 August 2015
Monday, 24 August 2015
Thursday, 20 August 2015
Thursday, 13 August 2015
Wednesday, 12 August 2015
"We'd check it every couple of weeks and watch it go up and up and up."
Saturday, 8 August 2015
Friday, 7 August 2015
The sixth expansion promises fan-service, shared thrills - and personal glory.
Thursday, 6 August 2015
As WOW's subscriber numbers tumble, can Blizzard stop the slide?
On adding new deck slots and in-game tournaments, helping new players, and why nine Heroes is enough.
Battlefront! Mafia! Awkward banter!
Tuesday, 4 August 2015
Sunday, 2 August 2015
And how Steel Battalion was the ultimate Kinect game, for better and for worse.
Wednesday, 29 July 2015
Kreia and present danger.
Tuesday, 28 July 2015
Royal with cheese.
Friday, 24 July 2015
Wednesday, 22 July 2015
Monday, 20 July 2015
Legacy of the Void Rays.
Monday, 13 July 2015
"It would have been more frightening to take the conventional path."
Saturday, 11 July 2015
Saturday, 4 July 2015
Friday, 3 July 2015
Sunday, 28 June 2015
Poor sales and tepid reviews couldn't keep this underdog down.
Games are becoming too beholden to superficial, repetitive progression. It's time we stopped to smell the roses.
Saturday, 27 June 2015
If only you could talk to the monsters...
Saturday, 20 June 2015
In-depth analysis of Microsoft's technological miracle.
No release, no surrender.
Wednesday, 17 June 2015
A new Metroid and a new Animal Crossing should have kept the faithful happy, but instead they're up in arms.