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Wednesday, 17 December 2014
Saturday, 13 December 2014
Sunday, 7 December 2014
From the archive: Indestructible.
Nintendo's superb brawler assessed on home and handheld platforms.
Wednesday, 3 December 2014
Sunday, 30 November 2014
Friday, 28 November 2014
A guild leader and raid leader returns.
Wednesday, 26 November 2014
Monday, 24 November 2014
The Karazhan of love.
Sunday, 23 November 2014
From the archive: A world apart.
Saturday, 22 November 2014
Friday, 21 November 2014
Wednesday, 19 November 2014
Sunday, 16 November 2014
Wednesday, 5 November 2014
"I would hate to have somebody destroy their life playing my game."
Monday, 3 November 2014
But can it compete with Destiny and Titanfall?
Thursday, 30 October 2014
Is HD really the best format for this decade-old classic?
Saturday, 18 October 2014
How big budget games have slyly shifted their focus towards narrative.
Friday, 17 October 2014
What to expect as the game approaches its second decade.
Monday, 13 October 2014
We talk to the expansion's lead designer about simplifying complexity.
Saturday, 4 October 2014
Goop news, everyone.
Friday, 3 October 2014
Jeffrey revisits Boletaria and finds much has changed.
As voted for by visitors to the UK's biggest and best gaming event.
Sunday, 28 September 2014
A little story about the wonder of a sadly departed games magazine and Valve's excellent co-op shooter.
Wednesday, 24 September 2014
Via Miyamoto's "180 degree" table-flip, drinking and dreams of Star Wars.
Monday, 22 September 2014
The unloved platform still hosts some brilliant games, but for how long?