Eurogamer.net • Mac OnLive PC Wii U • Game of the Week Investigations Podcast Saturday Soapbox
To reach their full potential, games need to stop empowering the player and embrace the raw and personal.
Crowdfunding has freed developers from old production models, but at what cost?
From the archive: the story behind the $250m robbery.
Notch is right to clamp down on paid Minecraft servers, but at what cost?
Saturday, 30 August 2014
Saturday, 26 July 2014
Saturday, 21 June 2014
Sunday, 25 May 2014
Saturday, 11 January 2014
Saturday, 4 January 2014
Wednesday, 9 October 2013
Saturday, 3 August 2013
Saturday, 27 April 2013
Saturday, 2 March 2013
Cliff Bleszinski makes a reasonable point, but there's more to it.
Tuesday, 29 January 2013
Saturday, 13 October 2012
Saturday, 1 September 2012
Saturday, 25 August 2012
Saturday, 18 August 2012
Does New Super Mario Bros. 2 represent a creative cul-de-sac? And if so, does it even matter?
Saturday, 4 August 2012
Saturday, 21 July 2012
How gaming's obsession with empowering fantasy is making us lose the human touch.
Saturday, 7 July 2012
Saturday, 16 June 2012
What the furore over Tomb Raider's "attempted rape" says about the state of story in games.
Saturday, 9 June 2012
Pure playfulness, from physics simulations to Windowsill.
Saturday, 2 June 2012
Saturday, 26 May 2012
Gaming's rediscovered the rainbow, and it's lovely.
Stealth and safety.
Saturday, 19 May 2012
Rumours of an iDevice for the living room highlight the huge challenges facing next-gen gaming systems.