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Tuesday, 2 February 2016
Friday, 11 December 2015
Thursday, 3 December 2015
Was it a surprise? "Yes and No."
Friday, 20 November 2015
'There's no way I can tell you we're not confident at all! God knows what kind of article you'd put out then!'
Thursday, 12 November 2015
Hare reveals all in our exclusive interview.
Sunday, 4 October 2015
And how Shenmue 3 won't be the final chapter in Ryo's tale.
Monday, 21 September 2015
We catch up with the impressive no-fantasy role-playing game.
Wednesday, 16 September 2015
On Vive, pricing, Xbox One game streaming, hardware revisions and more.
Saturday, 29 August 2015
"It's a rare opportunity to do it when everything is going really well."
Sunday, 23 August 2015
Tuesday, 11 August 2015
"Some of the communication about that has been muddled a little bit."
Friday, 3 July 2015
Wednesday, 1 July 2015
"I didn't sign up for this."
Thursday, 11 June 2015
Wednesday, 3 June 2015
And outspoken creator Adrian Chmielarz tells us about a brand new game.
Tuesday, 2 June 2015
"At this point the team is growing, not shrinking."
Wednesday, 20 May 2015
"We don't feel good about it."
Wednesday, 18 February 2015
The quiet Kickstarter champion that's still on course for this year.
Friday, 13 February 2015
Midnight Star tackles the same challenges as Destiny on a different platform.
Sunday, 8 February 2015
From Sega Rally to Child of Eden, the past, present and future of the influential designer.
Saturday, 7 February 2015
Wednesday, 7 January 2015
Reasons to be cheerful.
Saturday, 20 December 2014
"Most likely, you live with them..."
Sunday, 14 December 2014
From the archive: If you come at the king, you best not miss.
Saturday, 13 December 2014
Tuesday, 2 December 2014
Ubisoft Montreal's latest could be a fine portrayal of a country under siege, if only it stopped to breathe.
Friday, 28 November 2014
Friday, 21 November 2014
Sony on its secret shooter weapon.
Wednesday, 12 November 2014
Sunday, 26 October 2014
From the archive: Ubisoft Toronto's first lady Jade Raymond on sexism, robots and why Bobby Kotick should be funding more meaningful games.
Sunday, 19 October 2014
From the archive: Japan's master of horror on the evil within and the evil without.
Sunday, 12 October 2014
From the archive: Chris Seavor on cancelled projects, the good old days and losing his rag.
Saturday, 11 October 2014
Shadow of Mordor becomes great, but introduces itself poorly.