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From reveal to launch and beyond - a third-party developer talks about the challenges of working with Nintendo and its latest console.
Mario & All-Stars Racing Refined.
Xbox One, PlayStation 4 - or Wii U?
Saturday, 11 January 2014
Saturday, 7 December 2013
Wednesday, 9 October 2013
Wednesday, 19 June 2013
Drew Karpyshyn on the series' cut Dark Energy plot.
Wednesday, 15 May 2013
Sunday, 12 May 2013
Thursday, 11 April 2013
Can faster broadband connections save gameplay over IP? A new OnLive update lets us put that to the test.
Wednesday, 6 March 2013
"That's really not true."
Monday, 4 March 2013
"Everyone say... Normandy!"
Thursday, 21 February 2013
And confirms previously-leaked multiplayer expansion Reckoning.
Thursday, 14 February 2013
Digital Foundry has the full behind-the-scenes story.
Wednesday, 13 February 2013
Roll again for a new ending.
Friday, 8 February 2013
Plus: 12 million Diablo 3 sales, 9.6m WOW subs and "disappointment" at Wii U launch.
Tuesday, 29 January 2013
Friday, 14 December 2012
Analysis of one of the Wii U's most promising upcoming exclusives.
Wednesday, 5 December 2012
Eight writers on board. Main ME3 composer and Seth Green to return.
Monday, 12 November 2012
Lead development shifted to BioWare Montreal.
Wednesday, 7 November 2012
Friday, 26 October 2012
Thursday, 4 October 2012
Retaliation multiplayer DLC available next week.
Friday, 14 September 2012
PC, PS3, Xbox 360 paid DLC to be included.
Friday, 7 September 2012
Working on another "big name franchise" for Wii U next year.
Wednesday, 29 August 2012
Monday, 20 August 2012
Digital Foundry once said it couldn't possibly work, then grew to admire how close it came. Rich looks back at its history.
Sunday, 19 August 2012
Evolution or revolution? Digital Foundry on the choices facing the makers of the world's most popular smartphone.
Wednesday, 8 August 2012
More information for those who buy Leviathan add-on.
Mario, Pokémon help 3DS outsell Vita by ratio of 10:1.
Wednesday, 11 July 2012
"The company that does that the best will be the most successful."
Thursday, 28 June 2012
Eurogamer asks the games industry whether it plans to follow Diablo 3's lead.
Saturday, 16 June 2012
Tuesday, 12 June 2012
Gaming seeps into the core of Apple's announcements.