Eurogamer.net • iPhone OnLive PC • Game of the Week Kinect Podcast Saturday Soapbox
To reach their full potential, games need to stop empowering the player and embrace the raw and personal.
Crowdfunding has freed developers from old production models, but at what cost?
Steam Machines are about protecting the PC, not beating consoles.
Notch is right to clamp down on paid Minecraft servers, but at what cost?
Saturday, 30 August 2014
Saturday, 26 July 2014
Saturday, 21 June 2014
Saturday, 11 January 2014
Saturday, 4 January 2014
Saturday, 3 August 2013
Friday, 15 March 2013
Well on way to $100,000 Kickstarter goal, prospective release August 2013.
Wednesday, 6 March 2013
"It's not gonna happen tomorrow..."
Saturday, 2 March 2013
Cliff Bleszinski makes a reasonable point, but there's more to it.
Friday, 11 January 2013
Will track the patient's face as they perform exercises.
Saturday, 24 November 2012
Saturday, 13 October 2012
Saturday, 1 September 2012
Saturday, 25 August 2012
Saturday, 4 August 2012
Saturday, 21 July 2012
How gaming's obsession with empowering fantasy is making us lose the human touch.
Saturday, 16 June 2012
What the furore over Tomb Raider's "attempted rape" says about the state of story in games.
Saturday, 9 June 2012
Pure playfulness, from physics simulations to Windowsill.
Saturday, 2 June 2012
Saturday, 26 May 2012
Gaming's rediscovered the rainbow, and it's lovely.
Stealth and safety.
Saturday, 19 May 2012
Rumours of an iDevice for the living room highlight the huge challenges facing next-gen gaming systems.
Saturday, 7 April 2012
One night in Paris.
Saturday, 31 March 2012