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From the archive: Ubisoft Toronto's first lady Jade Raymond on sexism, robots and why Bobby Kotick should be funding more meaningful games.
The next generation of tablet technology.
Thursday, 30 October 2014
Sunday, 26 October 2014
Thursday, 23 October 2014
Sunday, 12 October 2014
Saturday, 4 October 2014
Goop news, everyone.
Friday, 3 October 2014
Saturday, 27 September 2014
Wednesday, 24 September 2014
Via Miyamoto's "180 degree" table-flip, drinking and dreams of Star Wars.
Saturday, 13 September 2014
Saturday, 30 August 2014
Thursday, 28 August 2014
Tuesday, 12 August 2014
Will commercially released unfinished games spoil consoles' picnic? We investigate.
Saturday, 9 August 2014
Or, what can games learn from William Shatner?
Monday, 4 August 2014
Friday, 1 August 2014
Wednesday, 23 July 2014
Getting in the mood.
Tuesday, 22 July 2014
As Nintendo's offshoot awaits, a genre expert on what makes Koei's Musou games great.
Sunday, 6 July 2014
How the Civilization studio often gets physical when it comes to design.
Sunday, 29 June 2014
We went outside long enough to find out.
Friday, 13 June 2014
New games, fresh thinking and brilliant PR bring the Kyoto giant bang up to date.
Thursday, 12 June 2014
A selection of titles both big and small restores some of the Wii U's unique magic.
Thursday, 5 June 2014
What the latest mobile sensation says about humans and the games we play.
Monday, 26 May 2014
The creators of Towerfall, JS Joust, Spaceteam and Turnover speak out.
Monday, 12 May 2014
Saturday, 10 May 2014
And, until recently, the industry had completely forgotten about it.
Saturday, 3 May 2014
"Dig up the past, all you get is dirty."