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Friday, 26 December 2014
Saturday, 20 December 2014
"Most likely, you live with them..."
Sunday, 14 December 2014
Digital Foundry re-assesses multimedia functionality and performance.
Saturday, 13 December 2014
Sunday, 7 December 2014
From the archive: Indestructible.
Nintendo's superb brawler assessed on home and handheld platforms.
Tuesday, 2 December 2014
Ubisoft Montreal's latest could be a fine portrayal of a country under siege, if only it stopped to breathe.
Sunday, 30 November 2014
From the archive: The history. The legacy. The end.
Saturday, 29 November 2014
Digital Foundry's forensic breakdown reveals radical improvements from one console generation to the next.
It's struggled in the marketplace, but Nintendo's console has remembered something its competition seemingly forgot.
Wednesday, 26 November 2014
Friday, 21 November 2014
Wednesday, 19 November 2014
Sunday, 16 November 2014
Monday, 3 November 2014
But can it compete with Destiny and Titanfall?
Thursday, 30 October 2014
Thursday, 23 October 2014
Saturday, 18 October 2014
How big budget games have slyly shifted their focus towards narrative.
Saturday, 11 October 2014
Shadow of Mordor becomes great, but introduces itself poorly.
Saturday, 4 October 2014
Goop news, everyone.
Friday, 3 October 2014
Jeffrey revisits Boletaria and finds much has changed.
As voted for by visitors to the UK's biggest and best gaming event.
Monday, 29 September 2014
Our resident obsessive is still playing, but gradually losing interest.
Sunday, 28 September 2014
A little story about the wonder of a sadly departed games magazine and Valve's excellent co-op shooter.
Wednesday, 24 September 2014
Via Miyamoto's "180 degree" table-flip, drinking and dreams of Star Wars.