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Saturday, 13 September 2014
Friday, 12 September 2014
How the Dead Space approach is having an impact on the shooter series.
Tuesday, 9 September 2014
And god looked back.
Friday, 5 September 2014
Ian and Tom P tour the game's larger worlds in Survival Mode and try not to die.
Wednesday, 3 September 2014
Tuesday, 2 September 2014
Everything changes, everything stays the same.
Monday, 1 September 2014
Saturday, 30 August 2014
Wednesday, 27 August 2014
Wednesday, 20 August 2014
Ian shows off his rainbow-farting flying Pegasus units.
Wednesday, 13 August 2014
As is the level editor. More details in this new video.
Friday, 8 August 2014
Crytek boss Cevat Yerli on unpaid wages, Ryse 2 and the future.
Tuesday, 5 August 2014
After 26 years in the wilderness the grandfather of post-apocalyptic role-playing returns.
Bum gags and guns in this playthrough of 2K's shooter.
Wednesday, 30 July 2014
Paul Neurath on EA, foregoing Ultima and his new game.
Saturday, 26 July 2014
Crowdfunding has freed developers from old production models, but at what cost?
Friday, 25 July 2014
Wednesday, 23 July 2014
Hood have thought it possible.
Live at Mudokon.
Tuesday, 22 July 2014
See Ian plunder through the eccentric top-down delivery-me-do.
Thursday, 17 July 2014
Matt Webster on the possibility of paid alphas, its new prototype and, of course, Burnout.
Tuesday, 15 July 2014
Friday, 11 July 2014
Wednesday, 9 July 2014
Stay on target.
Double Hitler, of course.
Tuesday, 8 July 2014
Also elaborates on why Patriots is no more.