Eurogamer.net • iPad Mac Xbox 360 • Reviews Videos • DF Hardware Digital Foundry Investigations
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Wednesday, 9 November 2011
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Sunday, 9 October 2011
Friday, 7 October 2011
Witness the dynamic framebuffer in effect.
4x MSAA vs MLAA.
Putting the reports of PS3 FPS issues to the test.
The EGO engine put through its paces on both consoles.
Tuesday, 4 October 2011
Few surprises for those familiar with DICE's console work.
As close to like-for-like as you can get.
A second look at the PS3 and Xbox 360 games.
The first of two videos looking at From Software's classic.
Saturday, 1 October 2011
Image quality comparison of Cloud vs. Console.
OnLive demonstrates its frame-rate advantage.
Saturday, 17 September 2011
Gameplay clips put through DF frame-rate tools.
Phenomenal lighting and VFX work demonstrated.
Gears 3's TriOviz implementation tested.
TriOviz 3D performance tested on Xbox 360.
Tuesday, 13 September 2011
PS3 commands a small image quality advantage.
Techland's Chrome tech again performs better on 360.
Sunday, 11 September 2011
Comparison video of Ignition's brilliant release.
Gameplay scenes compared: which gets closer to 60FPS?
Like-for-like scenes compared between 360 and PS3.
Tuesday, 6 September 2011
A series of test on engine-driven cut-scenes.