Eurogamer.net • iPad Mac PSP Wii U • Face-offs Interviews Opinion
Thursday, 19 January 2017
Tuesday, 13 September 2016
Friday, 15 July 2016
Thursday, 3 March 2016
"The world of games moved on and I didn't."
Wednesday, 2 March 2016
How the Wii U version stacks up against the originals - with some surprising results.
Saturday, 29 August 2015
"It's a rare opportunity to do it when everything is going really well."
Friday, 24 July 2015
Friday, 3 July 2015
Wednesday, 17 June 2015
A new Metroid and a new Animal Crossing should have kept the faithful happy, but instead they're up in arms.
Wednesday, 25 March 2015
Wednesday, 18 March 2015
Farewell, Wii hardly knew U.
Wednesday, 25 February 2015
Wednesday, 18 February 2015
The quiet Kickstarter champion that's still on course for this year.
Friday, 13 February 2015
Midnight Star tackles the same challenges as Destiny on a different platform.
Sunday, 8 February 2015
Wednesday, 7 January 2015
Reasons to be cheerful.
Saturday, 29 November 2014
Sunday, 26 October 2014
From the archive: Ubisoft Toronto's first lady Jade Raymond on sexism, robots and why Bobby Kotick should be funding more meaningful games.
Sunday, 12 October 2014
From the archive: Chris Seavor on cancelled projects, the good old days and losing his rag.
Saturday, 27 September 2014
The new Wii U port takes on the Xbox 360 original - and the infamous PS3 conversion.
Friday, 26 September 2014
On consoles, Steam, Oculus Rift and massive spaceships.
Saturday, 13 September 2014
Saturday, 30 August 2014
To reach their full potential, games need to stop empowering the player and embrace the raw and personal.
Friday, 13 June 2014
New games, fresh thinking and brilliant PR bring the Kyoto giant bang up to date.
Monday, 12 May 2014
Saturday, 10 May 2014
And, until recently, the industry had completely forgotten about it.
Tuesday, 6 May 2014
How one man's journey from Crackdown 2 to bedroom coder is helping forge an indie gem.
Saturday, 3 May 2014
"Dig up the past, all you get is dirty."
Thursday, 1 May 2014
Wednesday, 9 April 2014
Tuesday, 1 April 2014
Tuesday, 11 March 2014
We interview its creator Ryozo Tsujimoto to find out.