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Sunday, 22 November 2015
Wednesday, 18 November 2015
Saturday, 14 November 2015
Friday, 13 November 2015
Monday, 9 November 2015
Friday, 30 October 2015
Arkham Knight is back on sale - but it's still nowhere near good enough.
Saturday, 17 October 2015
Friday, 16 October 2015
Tuesday, 6 October 2015
The PC version dissected ahead of the open beta.
Saturday, 3 October 2015
Tuesday, 29 September 2015
Tuesday, 22 September 2015
Initial tests and benchmarks from Digital Foundry.
Sunday, 6 September 2015
How The Phantom Pain on PC improves over console - and the hardware you'll need for the best experience.
Thursday, 27 August 2015
Sunday, 23 August 2015
Saturday, 22 August 2015
Monday, 17 August 2015
Up to 75 per cent faster than DX11 - but controversy surrounds the release.
Sunday, 16 August 2015
The good, the bad and the ugly.
Tuesday, 4 August 2015
Sunday, 2 August 2015
From the archive: Digital Foundry's DX12 deep-dive, updated with fresh data and analysis from the newly launched Windows 10.
Wednesday, 22 July 2015
Digital Foundry talks to The Astronauts about the transition to PS4 and the move to Unreal Engine 4.
Friday, 10 July 2015
Digital Foundry has initial benchmarks for the new challenger.
Thursday, 2 July 2015
Digital Foundry aims for console parity - or better - with the sorry PC build.
Sunday, 28 June 2015
From the archive: Daybreak Game Company's MMO shooter makes its console debut.
Wednesday, 24 June 2015
Performance is poor and specific graphical effects are missing too.
Tuesday, 23 June 2015
Visual parity between the consoles, but severe online issues impact Xbox One.
Thursday, 18 June 2015
Brute force GPU power and cutting-edge RAM take the fight to Nvidia.
Monday, 15 June 2015
Thursday, 4 June 2015
UPDATED: Patch 1.02 tested, with tangible improvements across the board.
Tuesday, 26 May 2015
Saturday, 23 May 2015
To what extent can PS4 and Xbox One match the fully maxed PC experience?
Tuesday, 19 May 2015
As GDDR5 hits insurmountable limits, AMD's new stacked memory is smaller, faster and more power-efficient.
Sunday, 17 May 2015
The Unity engine-powered remake compared on PS3, PS4, Xbox One and PC.
Thursday, 14 May 2015
Has the Unity disaster forced Ubisoft into a more conservative technological approach?
Sunday, 10 May 2015
Sunday, 26 April 2015
Tuesday, 21 April 2015
The final comparison. PC brings 4K support, 60fps and plenty more - but how does console hold up?