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It's struggled in the marketplace, but Nintendo's console has remembered something its competition seemingly forgot.
"I probably don't know what I'm talking about."
From the archive: Ubisoft Toronto's first lady Jade Raymond on sexism, robots and why Bobby Kotick should be funding more meaningful games.
From the archive: Chris Seavor on cancelled projects, the good old days and losing his rag.
Saturday, 29 November 2014
Friday, 28 November 2014
Sunday, 26 October 2014
Sunday, 12 October 2014
Saturday, 13 September 2014
Saturday, 30 August 2014
Friday, 13 June 2014
New games, fresh thinking and brilliant PR bring the Kyoto giant bang up to date.
Saturday, 10 May 2014
Saturday, 3 May 2014
"Dig up the past, all you get is dirty."
Tuesday, 1 April 2014
Tuesday, 11 March 2014
We interview its creator Ryozo Tsujimoto to find out.
Sunday, 9 February 2014
Saturday, 8 February 2014
Mobile gaming is a joke. Don't become the next punch-line.
Saturday, 1 February 2014
Commercial success may evade them, but these ailing consoles are future classics.
Saturday, 25 January 2014
Thursday, 19 December 2013
Friday, 8 November 2013
Saturday, 19 October 2013
Wednesday, 28 August 2013
Ubisoft's jolliest studio head on the trials of Rayman and what's next for Beyond Good & Evil.
Thursday, 15 August 2013
Infinity Ward on the troublesome issue of innovation.
Thursday, 8 August 2013
How he nearly turned his back on games before they made him a BAFTA winner.
Saturday, 13 July 2013
Saturday, 29 June 2013
Saturday, 15 June 2013
Maps, inventories and air-strikes are fine, but is there more to console gaming's latest preoccupation?
Friday, 14 June 2013
The veteran producer on revising Wind Waker, escaping tradition and finding Nintendo's future.
Saturday, 27 April 2013
Is the decision to abandon its E3 conference cause for an unhappy Nintendo day?
Wednesday, 3 April 2013
Deus Ex: Human Revolution Director's Cut for Wii U confirmed, and yes, they've fixed the boss battles
UPDATE: Trailer released.