Eurogamer.net • DS Wii U • Interviews Opinion
Eiji Aonuma on how Zelda made the Switch, and how female Link was briefly considered.
Chapter and Miiverse.
"The true meaning of game design has been lost."
And making sushi with Tsubasa Sakaguchi.
Thursday, 19 January 2017
Friday, 24 July 2015
Friday, 3 July 2015
Wednesday, 17 June 2015
A new Metroid and a new Animal Crossing should have kept the faithful happy, but instead they're up in arms.
Wednesday, 18 March 2015
Farewell, Wii hardly knew U.
Wednesday, 25 February 2015
Wednesday, 7 January 2015
Reasons to be cheerful.
Saturday, 29 November 2014
Friday, 28 November 2014
Sunday, 26 October 2014
Saturday, 30 August 2014
Friday, 13 June 2014
New games, fresh thinking and brilliant PR bring the Kyoto giant bang up to date.
Saturday, 10 May 2014
Saturday, 3 May 2014
"Dig up the past, all you get is dirty."
Tuesday, 11 March 2014
We interview its creator Ryozo Tsujimoto to find out.
Saturday, 1 February 2014
Commercial success may evade them, but these ailing consoles are future classics.
Friday, 8 November 2013
Infinity Ward on next-gen, mega textures, dedicated servers and the future.
Saturday, 19 October 2013
Watch Dogs' delay is a blow, but also a sign of the French publisher's growing might.
Wednesday, 28 August 2013
Ubisoft's jolliest studio head on the trials of Rayman and what's next for Beyond Good & Evil.
Thursday, 15 August 2013
Infinity Ward on the troublesome issue of innovation.
Saturday, 29 June 2013
Saturday, 15 June 2013
Maps, inventories and air-strikes are fine, but is there more to console gaming's latest preoccupation?
Friday, 14 June 2013
The veteran producer on revising Wind Waker, escaping tradition and finding Nintendo's future.
Saturday, 27 April 2013
Is the decision to abandon its E3 conference cause for an unhappy Nintendo day?
Wednesday, 3 April 2013
Deus Ex: Human Revolution Director's Cut for Wii U confirmed, and yes, they've fixed the boss battles
UPDATE: Trailer released.
Friday, 29 March 2013
"On the farming analogy..."
Saturday, 2 March 2013
Cliff Bleszinski makes a reasonable point, but there's more to it.
Wednesday, 9 January 2013
The old model doesn't seem to work any more. Time for a change.
Friday, 30 November 2012
Will we see another early price cut?
Friday, 28 September 2012
And why Desmond is like Luke Skywalker.
Saturday, 15 September 2012
The Wii U's done a brilliant job of pleasing the hardcore, but it's going to have do more if it wants to succeed.
Wednesday, 22 August 2012
Saturday, 18 August 2012
Does New Super Mario Bros. 2 represent a creative cul-de-sac? And if so, does it even matter?